class game.data
VehicleDataPackage_Record
game.data.VehicleDataPackage_Record
- 0 properties
- 50 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.DriverCombatType_Record> DriverCombat()RTTIgame.data.DriverCombatType_Record? DriverCombatHandle()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "DriverCombatHandle", (VehicleDataPackage_Record_DriverCombatHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.DriverCombatType_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_DriverCombatHandle( game.data.VehicleDataPackage_Record self );WeakHandle<game.data.VehicleSeatSet_Record> VehSeatSet()RTTIgame.data.VehicleSeatSet_Record? VehSeatSetHandle()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "VehSeatSetHandle", (VehicleDataPackage_Record_VehSeatSetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleSeatSet_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_VehSeatSetHandle( game.data.VehicleDataPackage_Record self );CName[] AnimVars()RTTIint GetAnimVarsCount()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "GetAnimVarsCount", (VehicleDataPackage_Record_GetAnimVarsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_GetAnimVarsCount( game.data.VehicleDataPackage_Record self );CName GetAnimVarsItem(int index)RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "GetAnimVarsItem", (VehicleDataPackage_Record_GetAnimVarsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_GetAnimVarsItem( game.data.VehicleDataPackage_Record self, int index );bool AnimVarsContains(CName item)RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "AnimVarsContains", (VehicleDataPackage_Record_AnimVarsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_AnimVarsContains( game.data.VehicleDataPackage_Record self, CName item );CName[] AdditionalAnimFeatures()RTTIint GetAdditionalAnimFeaturesCount()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "GetAdditionalAnimFeaturesCount", (VehicleDataPackage_Record_GetAdditionalAnimFeaturesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_GetAdditionalAnimFeaturesCount( game.data.VehicleDataPackage_Record self );CName GetAdditionalAnimFeaturesItem(int index)RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "GetAdditionalAnimFeaturesItem", (VehicleDataPackage_Record_GetAdditionalAnimFeaturesItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_GetAdditionalAnimFeaturesItem( game.data.VehicleDataPackage_Record self, int index );bool AdditionalAnimFeaturesContains(CName item)RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "AdditionalAnimFeaturesContains", (VehicleDataPackage_Record_AdditionalAnimFeaturesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_AdditionalAnimFeaturesContains( game.data.VehicleDataPackage_Record self, CName item );CName[] BoneNames()RTTIint GetBoneNamesCount()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "GetBoneNamesCount", (VehicleDataPackage_Record_GetBoneNamesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_GetBoneNamesCount( game.data.VehicleDataPackage_Record self );CName GetBoneNamesItem(int index)RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "GetBoneNamesItem", (VehicleDataPackage_Record_GetBoneNamesItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_GetBoneNamesItem( game.data.VehicleDataPackage_Record self, int index );bool BoneNamesContains(CName item)RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "BoneNamesContains", (VehicleDataPackage_Record_BoneNamesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_BoneNamesContains( game.data.VehicleDataPackage_Record self, CName item );CName FppCameraOverride()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "FppCameraOverride", (VehicleDataPackage_Record_FppCameraOverride x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_FppCameraOverride( game.data.VehicleDataPackage_Record self );CName SeatingTemplateOverride()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "SeatingTemplateOverride", (VehicleDataPackage_Record_SeatingTemplateOverride x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_SeatingTemplateOverride( game.data.VehicleDataPackage_Record self );float FromCombat()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "FromCombat", (VehicleDataPackage_Record_FromCombat x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_FromCombat( game.data.VehicleDataPackage_Record self );float ParkingAngle()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "ParkingAngle", (VehicleDataPackage_Record_ParkingAngle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_ParkingAngle( game.data.VehicleDataPackage_Record self );float TireOnVehicleDamageImpulseScalor()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "TireOnVehicleDamageImpulseScalor", (VehicleDataPackage_Record_TireOnVehicleDamageImpulseScalor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_TireOnVehicleDamageImpulseScalor( game.data.VehicleDataPackage_Record self );float WheelBumperLengthScalor()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "WheelBumperLengthScalor", (VehicleDataPackage_Record_WheelBumperLengthScalor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_WheelBumperLengthScalor( game.data.VehicleDataPackage_Record self );float SpoilerSpeedToDeploy()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "SpoilerSpeedToDeploy", (VehicleDataPackage_Record_SpoilerSpeedToDeploy x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_SpoilerSpeedToDeploy( game.data.VehicleDataPackage_Record self );float Stealing()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "Stealing", (VehicleDataPackage_Record_Stealing x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_Stealing( game.data.VehicleDataPackage_Record self );float KnockOffForce()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "KnockOffForce", (VehicleDataPackage_Record_KnockOffForce x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_KnockOffForce( game.data.VehicleDataPackage_Record self );float ToCombat()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "ToCombat", (VehicleDataPackage_Record_ToCombat x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_ToCombat( game.data.VehicleDataPackage_Record self );float WheelBumperVertOffsetScalor()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "WheelBumperVertOffsetScalor", (VehicleDataPackage_Record_WheelBumperVertOffsetScalor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_WheelBumperVertOffsetScalor( game.data.VehicleDataPackage_Record self );float SpeedToClose()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "SpeedToClose", (VehicleDataPackage_Record_SpeedToClose x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_SpeedToClose( game.data.VehicleDataPackage_Record self );float Entering()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "Entering", (VehicleDataPackage_Record_Entering x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_Entering( game.data.VehicleDataPackage_Record self );float SpoilerSpeedToRetract()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "SpoilerSpeedToRetract", (VehicleDataPackage_Record_SpoilerSpeedToRetract x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_SpoilerSpeedToRetract( game.data.VehicleDataPackage_Record self );float WheelBumperWidthScalor()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "WheelBumperWidthScalor", (VehicleDataPackage_Record_WheelBumperWidthScalor x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_WheelBumperWidthScalor( game.data.VehicleDataPackage_Record self );float SlideDuration()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "SlideDuration", (VehicleDataPackage_Record_SlideDuration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_SlideDuration( game.data.VehicleDataPackage_Record self );float ExitDelay()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "ExitDelay", (VehicleDataPackage_Record_ExitDelay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_ExitDelay( game.data.VehicleDataPackage_Record self );float SwitchSeats()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "SwitchSeats", (VehicleDataPackage_Record_SwitchSeats x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_SwitchSeats( game.data.VehicleDataPackage_Record self );float CombatEntering()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "CombatEntering", (VehicleDataPackage_Record_CombatEntering x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_CombatEntering( game.data.VehicleDataPackage_Record self );float Normal_open()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "Normal_open", (VehicleDataPackage_Record_Normal_open x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_Normal_open( game.data.VehicleDataPackage_Record self );float Stealing_open()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "Stealing_open", (VehicleDataPackage_Record_Stealing_open x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_Stealing_open( game.data.VehicleDataPackage_Record self );float Open_close_duration()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "Open_close_duration", (VehicleDataPackage_Record_Open_close_duration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_Open_close_duration( game.data.VehicleDataPackage_Record self );float Immediate_open_close_duration()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "Immediate_open_close_duration", (VehicleDataPackage_Record_Immediate_open_close_duration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_Immediate_open_close_duration( game.data.VehicleDataPackage_Record self );float Body_dump_close_trunk_delay()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "Body_dump_close_trunk_delay", (VehicleDataPackage_Record_Body_dump_close_trunk_delay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_Body_dump_close_trunk_delay( game.data.VehicleDataPackage_Record self );bool CanStoreBody()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "CanStoreBody", (VehicleDataPackage_Record_CanStoreBody x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_CanStoreBody( game.data.VehicleDataPackage_Record self );bool BarnDoorsTailgate()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "BarnDoorsTailgate", (VehicleDataPackage_Record_BarnDoorsTailgate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_BarnDoorsTailgate( game.data.VehicleDataPackage_Record self );bool HasTurboCharger()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "HasTurboCharger", (VehicleDataPackage_Record_HasTurboCharger x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_HasTurboCharger( game.data.VehicleDataPackage_Record self );bool HasSpoiler()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "HasSpoiler", (VehicleDataPackage_Record_HasSpoiler x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_HasSpoiler( game.data.VehicleDataPackage_Record self );bool UseAuxiliary()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "UseAuxiliary", (VehicleDataPackage_Record_UseAuxiliary x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_UseAuxiliary( game.data.VehicleDataPackage_Record self );bool InteractiveTrunk()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "InteractiveTrunk", (VehicleDataPackage_Record_InteractiveTrunk x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_InteractiveTrunk( game.data.VehicleDataPackage_Record self );bool SlidingRearDoors()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "SlidingRearDoors", (VehicleDataPackage_Record_SlidingRearDoors x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_SlidingRearDoors( game.data.VehicleDataPackage_Record self );bool InteractiveHood()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "InteractiveHood", (VehicleDataPackage_Record_InteractiveHood x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_InteractiveHood( game.data.VehicleDataPackage_Record self );bool WindowsRollDown()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "WindowsRollDown", (VehicleDataPackage_Record_WindowsRollDown x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_WindowsRollDown( game.data.VehicleDataPackage_Record self );bool DisableSwitchSeats()RTTIre.Hooks.Place( "gamedataVehicleDataPackage_Record", "DisableSwitchSeats", (VehicleDataPackage_Record_DisableSwitchSeats x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleDataPackage_Record_DisableSwitchSeats( game.data.VehicleDataPackage_Record self );