BlackICE Scripting

class game.data

VehicleFxCollision_Record

game.data.VehicleFxCollision_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Materials(out WeakHandle<game.data.VehicleFxCollisionMaterial_Record>[] outList) RTTI
  • int GetMaterialsCount() RTTI
  • WeakHandle<game.data.VehicleFxCollisionMaterial_Record> GetMaterialsItem(int index) RTTI
  • game.data.VehicleFxCollisionMaterial_Record? GetMaterialsItemHandle(int index) RTTI
  • bool MaterialsContains(WeakHandle<game.data.VehicleFxCollisionMaterial_Record> item) RTTI