class game.data
VehicleSurfaceBinding_Record
game.data.VehicleSurfaceBinding_Record
- 0 properties
- 4 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.VehicleSurfaceType_Record> SurfaceType()RTTIgame.data.VehicleSurfaceType_Record? SurfaceTypeHandle()RTTIre.Hooks.Place( "gamedataVehicleSurfaceBinding_Record", "SurfaceTypeHandle", (VehicleSurfaceBinding_Record_SurfaceTypeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleSurfaceType_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleSurfaceBinding_Record_SurfaceTypeHandle( game.data.VehicleSurfaceBinding_Record self );WeakHandle<game.data.VehicleWheelsFrictionPreset_Record> FrictionPreset()RTTIgame.data.VehicleWheelsFrictionPreset_Record? FrictionPresetHandle()RTTIre.Hooks.Place( "gamedataVehicleSurfaceBinding_Record", "FrictionPresetHandle", (VehicleSurfaceBinding_Record_FrictionPresetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleWheelsFrictionPreset_Record>(); } ); [Msgpack.Gen] public readonly partial record struct VehicleSurfaceBinding_Record_FrictionPresetHandle( game.data.VehicleSurfaceBinding_Record self );