class game.data
WeaponFxPackage_Record
game.data.WeaponFxPackage_Record
- 0 properties
- 297 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.MaterialFx_Record> Vfx_impact_tire_car_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_tire_car_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_tire_car_tppHandle", (WeaponFxPackage_Record_Vfx_impact_tire_car_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_tire_car_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_food()RTTIgame.data.MaterialFx_Record? Vfx_impact_foodHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_foodHandle", (WeaponFxPackage_Record_Vfx_impact_foodHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_foodHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_linoleum()RTTIgame.data.MaterialFx_Record? Vfx_impact_linoleumHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_linoleumHandle", (WeaponFxPackage_Record_Vfx_impact_linoleumHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_linoleumHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_ricochet()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_ricochetHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_ricochetHandle", (WeaponFxPackage_Record_Vfx_impact_metal_ricochetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_ricochetHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_rubber()RTTIgame.data.MaterialFx_Record? Vfx_impact_rubberHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_rubberHandle", (WeaponFxPackage_Record_Vfx_impact_rubberHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_rubberHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car_pipe_steam()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_car_pipe_steamHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_pipe_steamHandle", (WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_steamHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_steamHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_tiles()RTTIgame.data.MaterialFx_Record? Vfx_impact_tilesHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_tilesHandle", (WeaponFxPackage_Record_Vfx_impact_tilesHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_tilesHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_car_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_tppHandle", (WeaponFxPackage_Record_Vfx_impact_metal_car_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car_ricochet_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_car_ricochet_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_ricochet_tppHandle", (WeaponFxPackage_Record_Vfx_impact_metal_car_ricochet_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_ricochet_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass_semitransparent()RTTIgame.data.MaterialFx_Record? Vfx_impact_glass_semitransparentHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_semitransparentHandle", (WeaponFxPackage_Record_Vfx_impact_glass_semitransparentHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_semitransparentHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_dirt()RTTIgame.data.MaterialFx_Record? Vfx_impact_dirtHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_dirtHandle", (WeaponFxPackage_Record_Vfx_impact_dirtHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_dirtHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_stone()RTTIgame.data.MaterialFx_Record? Vfx_impact_stoneHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_stoneHandle", (WeaponFxPackage_Record_Vfx_impact_stoneHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_stoneHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plastic_car_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_plastic_car_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_car_tppHandle", (WeaponFxPackage_Record_Vfx_impact_plastic_car_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_car_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_pipe_water()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_pipe_waterHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_pipe_waterHandle", (WeaponFxPackage_Record_Vfx_impact_metal_pipe_waterHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_pipe_waterHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_default()RTTIgame.data.MaterialFx_Record? Vfx_impact_defaultHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_defaultHandle", (WeaponFxPackage_Record_Vfx_impact_defaultHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_defaultHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.WeaponVFXSet_Record> Npc_vfx_set()RTTIgame.data.WeaponVFXSet_Record? Npc_vfx_setHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Npc_vfx_setHandle", (WeaponFxPackage_Record_Npc_vfx_setHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.WeaponVFXSet_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Npc_vfx_setHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_carHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_carHandle", (WeaponFxPackage_Record_Vfx_impact_metal_carHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_carHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plastic_car_electronics_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_plastic_car_electronics_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_car_electronics_tppHandle", (WeaponFxPackage_Record_Vfx_impact_plastic_car_electronics_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_car_electronics_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_water()RTTIgame.data.MaterialFx_Record? Vfx_impact_waterHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_waterHandle", (WeaponFxPackage_Record_Vfx_impact_waterHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_waterHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plexiglass()RTTIgame.data.MaterialFx_Record? Vfx_impact_plexiglassHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plexiglassHandle", (WeaponFxPackage_Record_Vfx_impact_plexiglassHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plexiglassHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_upholstery_car_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_upholstery_car_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_upholstery_car_tppHandle", (WeaponFxPackage_Record_Vfx_impact_upholstery_car_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_upholstery_car_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_character_flesh()RTTIgame.data.MaterialFx_Record? Vfx_impact_character_fleshHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_fleshHandle", (WeaponFxPackage_Record_Vfx_impact_character_fleshHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_fleshHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_wood_tree()RTTIgame.data.MaterialFx_Record? Vfx_impact_wood_treeHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_treeHandle", (WeaponFxPackage_Record_Vfx_impact_wood_treeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_treeHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plastic()RTTIgame.data.MaterialFx_Record? Vfx_impact_plasticHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plasticHandle", (WeaponFxPackage_Record_Vfx_impact_plasticHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plasticHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car_ricochet()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_car_ricochetHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_ricochetHandle", (WeaponFxPackage_Record_Vfx_impact_metal_car_ricochetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_ricochetHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_cardboard()RTTIgame.data.MaterialFx_Record? Vfx_impact_cardboardHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cardboardHandle", (WeaponFxPackage_Record_Vfx_impact_cardboardHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cardboardHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_painted()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_paintedHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_paintedHandle", (WeaponFxPackage_Record_Vfx_impact_metal_paintedHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_paintedHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass_car_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_glass_car_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_car_tppHandle", (WeaponFxPackage_Record_Vfx_impact_glass_car_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_car_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_leaves()RTTIgame.data.MaterialFx_Record? Vfx_impact_leavesHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_leavesHandle", (WeaponFxPackage_Record_Vfx_impact_leavesHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_leavesHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_furniture_leather()RTTIgame.data.MaterialFx_Record? Vfx_impact_furniture_leatherHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_furniture_leatherHandle", (WeaponFxPackage_Record_Vfx_impact_furniture_leatherHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_furniture_leatherHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car_electronics()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_car_electronicsHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_electronicsHandle", (WeaponFxPackage_Record_Vfx_impact_metal_car_electronicsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_electronicsHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_meat()RTTIgame.data.MaterialFx_Record? Vfx_impact_meatHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_meatHandle", (WeaponFxPackage_Record_Vfx_impact_meatHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_meatHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_carpet()RTTIgame.data.MaterialFx_Record? Vfx_impact_carpetHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_carpetHandle", (WeaponFxPackage_Record_Vfx_impact_carpetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_carpetHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_furniture_upholstery()RTTIgame.data.MaterialFx_Record? Vfx_impact_furniture_upholsteryHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_furniture_upholsteryHandle", (WeaponFxPackage_Record_Vfx_impact_furniture_upholsteryHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_furniture_upholsteryHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_concrete()RTTIgame.data.MaterialFx_Record? Vfx_impact_concreteHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_concreteHandle", (WeaponFxPackage_Record_Vfx_impact_concreteHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_concreteHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_upholstery_car()RTTIgame.data.MaterialFx_Record? Vfx_impact_upholstery_carHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_upholstery_carHandle", (WeaponFxPackage_Record_Vfx_impact_upholstery_carHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_upholstery_carHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_asphalt()RTTIgame.data.MaterialFx_Record? Vfx_impact_asphaltHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_asphaltHandle", (WeaponFxPackage_Record_Vfx_impact_asphaltHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_asphaltHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plastic_car()RTTIgame.data.MaterialFx_Record? Vfx_impact_plastic_carHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_carHandle", (WeaponFxPackage_Record_Vfx_impact_plastic_carHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_carHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car_electronics_tpp()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_car_electronics_tppHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_electronics_tppHandle", (WeaponFxPackage_Record_Vfx_impact_metal_car_electronics_tppHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_electronics_tppHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plastic_road()RTTIgame.data.MaterialFx_Record? Vfx_impact_plastic_roadHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_roadHandle", (WeaponFxPackage_Record_Vfx_impact_plastic_roadHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_roadHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_ceramic()RTTIgame.data.MaterialFx_Record? Vfx_impact_ceramicHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_ceramicHandle", (WeaponFxPackage_Record_Vfx_impact_ceramicHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_ceramicHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plastic_car_electronics()RTTIgame.data.MaterialFx_Record? Vfx_impact_plastic_car_electronicsHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_car_electronicsHandle", (WeaponFxPackage_Record_Vfx_impact_plastic_car_electronicsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_car_electronicsHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_paper()RTTIgame.data.MaterialFx_Record? Vfx_impact_paperHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_paperHandle", (WeaponFxPackage_Record_Vfx_impact_paperHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_paperHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plaster()RTTIgame.data.MaterialFx_Record? Vfx_impact_plasterHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plasterHandle", (WeaponFxPackage_Record_Vfx_impact_plasterHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plasterHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass_car()RTTIgame.data.MaterialFx_Record? Vfx_impact_glass_carHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_carHandle", (WeaponFxPackage_Record_Vfx_impact_glass_carHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_carHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.WeaponVFXSet_Record> Player_vfx_set()RTTIgame.data.WeaponVFXSet_Record? Player_vfx_setHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Player_vfx_setHandle", (WeaponFxPackage_Record_Player_vfx_setHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.WeaponVFXSet_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Player_vfx_setHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_character_metal()RTTIgame.data.MaterialFx_Record? Vfx_impact_character_metalHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_metalHandle", (WeaponFxPackage_Record_Vfx_impact_character_metalHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_metalHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_pipe_steam()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_pipe_steamHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_pipe_steamHandle", (WeaponFxPackage_Record_Vfx_impact_metal_pipe_steamHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_pipe_steamHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_cyberware_metal_head()RTTIgame.data.MaterialFx_Record? Vfx_impact_cyberware_metal_headHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cyberware_metal_headHandle", (WeaponFxPackage_Record_Vfx_impact_cyberware_metal_headHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cyberware_metal_headHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_wood()RTTIgame.data.MaterialFx_Record? Vfx_impact_woodHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_woodHandle", (WeaponFxPackage_Record_Vfx_impact_woodHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_woodHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_sand()RTTIgame.data.MaterialFx_Record? Vfx_impact_sandHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_sandHandle", (WeaponFxPackage_Record_Vfx_impact_sandHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_sandHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_cyberware_metal()RTTIgame.data.MaterialFx_Record? Vfx_impact_cyberware_metalHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cyberware_metalHandle", (WeaponFxPackage_Record_Vfx_impact_cyberware_metalHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cyberware_metalHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_catwalk()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_catwalkHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_catwalkHandle", (WeaponFxPackage_Record_Vfx_impact_metal_catwalkHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_catwalkHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass()RTTIgame.data.MaterialFx_Record? Vfx_impact_glassHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glassHandle", (WeaponFxPackage_Record_Vfx_impact_glassHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glassHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_character_flesh_head()RTTIgame.data.MaterialFx_Record? Vfx_impact_character_flesh_headHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_flesh_headHandle", (WeaponFxPackage_Record_Vfx_impact_character_flesh_headHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_flesh_headHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_hollow()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_hollowHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_hollowHandle", (WeaponFxPackage_Record_Vfx_impact_metal_hollowHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_hollowHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal()RTTIgame.data.MaterialFx_Record? Vfx_impact_metalHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metalHandle", (WeaponFxPackage_Record_Vfx_impact_metalHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metalHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_tire_car()RTTIgame.data.MaterialFx_Record? Vfx_impact_tire_carHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_tire_carHandle", (WeaponFxPackage_Record_Vfx_impact_tire_carHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_tire_carHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_camouflage()RTTIgame.data.MaterialFx_Record? Vfx_impact_camouflageHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_camouflageHandle", (WeaponFxPackage_Record_Vfx_impact_camouflageHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_camouflageHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_leather()RTTIgame.data.MaterialFx_Record? Vfx_impact_leatherHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_leatherHandle", (WeaponFxPackage_Record_Vfx_impact_leatherHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_leatherHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_meatbag()RTTIgame.data.MaterialFx_Record? Vfx_impact_meatbagHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_meatbagHandle", (WeaponFxPackage_Record_Vfx_impact_meatbagHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_meatbagHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_fabrics()RTTIgame.data.MaterialFx_Record? Vfx_impact_fabricsHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_fabricsHandle", (WeaponFxPackage_Record_Vfx_impact_fabricsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_fabricsHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_character_armor()RTTIgame.data.MaterialFx_Record? Vfx_impact_character_armorHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_armorHandle", (WeaponFxPackage_Record_Vfx_impact_character_armorHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_armorHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_techpiercable()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_techpiercableHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_techpiercableHandle", (WeaponFxPackage_Record_Vfx_impact_metal_techpiercableHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_techpiercableHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_grass()RTTIgame.data.MaterialFx_Record? Vfx_impact_grassHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_grassHandle", (WeaponFxPackage_Record_Vfx_impact_grassHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_grassHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_cyberware_flesh()RTTIgame.data.MaterialFx_Record? Vfx_impact_cyberware_fleshHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cyberware_fleshHandle", (WeaponFxPackage_Record_Vfx_impact_cyberware_fleshHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cyberware_fleshHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_trash_bag()RTTIgame.data.MaterialFx_Record? Vfx_impact_trash_bagHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_trash_bagHandle", (WeaponFxPackage_Record_Vfx_impact_trash_bagHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_trash_bagHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_flesh()RTTIgame.data.MaterialFx_Record? Vfx_impact_fleshHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_fleshHandle", (WeaponFxPackage_Record_Vfx_impact_fleshHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_fleshHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_carpet_techpiercable()RTTIgame.data.MaterialFx_Record? Vfx_impact_carpet_techpiercableHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_carpet_techpiercableHandle", (WeaponFxPackage_Record_Vfx_impact_carpet_techpiercableHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_carpet_techpiercableHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_brick()RTTIgame.data.MaterialFx_Record? Vfx_impact_brickHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_brickHandle", (WeaponFxPackage_Record_Vfx_impact_brickHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_brickHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass_electronics()RTTIgame.data.MaterialFx_Record? Vfx_impact_glass_electronicsHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_electronicsHandle", (WeaponFxPackage_Record_Vfx_impact_glass_electronicsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_electronicsHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_road()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_roadHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_roadHandle", (WeaponFxPackage_Record_Vfx_impact_metal_roadHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_roadHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_plastic_electronics()RTTIgame.data.MaterialFx_Record? Vfx_impact_plastic_electronicsHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_electronicsHandle", (WeaponFxPackage_Record_Vfx_impact_plastic_electronicsHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_electronicsHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_heavypiercable()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_heavypiercableHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_heavypiercableHandle", (WeaponFxPackage_Record_Vfx_impact_metal_heavypiercableHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_heavypiercableHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_car_pipe_water()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_car_pipe_waterHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_pipe_waterHandle", (WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_waterHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_waterHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_trash()RTTIgame.data.MaterialFx_Record? Vfx_impact_trashHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_trashHandle", (WeaponFxPackage_Record_Vfx_impact_trashHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_trashHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_character_vr()RTTIgame.data.MaterialFx_Record? Vfx_impact_character_vrHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_vrHandle", (WeaponFxPackage_Record_Vfx_impact_character_vrHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_vrHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_character_cyberflesh()RTTIgame.data.MaterialFx_Record? Vfx_impact_character_cyberfleshHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_cyberfleshHandle", (WeaponFxPackage_Record_Vfx_impact_character_cyberfleshHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_cyberfleshHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_neon()RTTIgame.data.MaterialFx_Record? Vfx_impact_neonHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_neonHandle", (WeaponFxPackage_Record_Vfx_impact_neonHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_neonHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass_bulletproof()RTTIgame.data.MaterialFx_Record? Vfx_impact_glass_bulletproofHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_bulletproofHandle", (WeaponFxPackage_Record_Vfx_impact_glass_bulletproofHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_bulletproofHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass_opaque()RTTIgame.data.MaterialFx_Record? Vfx_impact_glass_opaqueHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_opaqueHandle", (WeaponFxPackage_Record_Vfx_impact_glass_opaqueHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_opaqueHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_glass_dst()RTTIgame.data.MaterialFx_Record? Vfx_impact_glass_dstHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_dstHandle", (WeaponFxPackage_Record_Vfx_impact_glass_dstHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_dstHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_leaves_semitransparent()RTTIgame.data.MaterialFx_Record? Vfx_impact_leaves_semitransparentHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_leaves_semitransparentHandle", (WeaponFxPackage_Record_Vfx_impact_leaves_semitransparentHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_leaves_semitransparentHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_semitransparent()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_semitransparentHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_semitransparentHandle", (WeaponFxPackage_Record_Vfx_impact_metal_semitransparentHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_semitransparentHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_metal_transparent()RTTIgame.data.MaterialFx_Record? Vfx_impact_metal_transparentHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_transparentHandle", (WeaponFxPackage_Record_Vfx_impact_metal_transparentHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_transparentHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_vehicle_chassis()RTTIgame.data.MaterialFx_Record? Vfx_impact_vehicle_chassisHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_vehicle_chassisHandle", (WeaponFxPackage_Record_Vfx_impact_vehicle_chassisHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_vehicle_chassisHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_wood_bamboo_poles()RTTIgame.data.MaterialFx_Record? Vfx_impact_wood_bamboo_polesHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_bamboo_polesHandle", (WeaponFxPackage_Record_Vfx_impact_wood_bamboo_polesHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_bamboo_polesHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_wood_crown()RTTIgame.data.MaterialFx_Record? Vfx_impact_wood_crownHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_crownHandle", (WeaponFxPackage_Record_Vfx_impact_wood_crownHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_crownHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_wood_hedge()RTTIgame.data.MaterialFx_Record? Vfx_impact_wood_hedgeHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_hedgeHandle", (WeaponFxPackage_Record_Vfx_impact_wood_hedgeHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_hedgeHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_mud()RTTIgame.data.MaterialFx_Record? Vfx_impact_mudHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_mudHandle", (WeaponFxPackage_Record_Vfx_impact_mudHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_mudHandle( game.data.WeaponFxPackage_Record self );WeakHandle<game.data.MaterialFx_Record> Vfx_impact_concrete_water_puddles()RTTIgame.data.MaterialFx_Record? Vfx_impact_concrete_water_puddlesHandle()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_concrete_water_puddlesHandle", (WeaponFxPackage_Record_Vfx_impact_concrete_water_puddlesHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MaterialFx_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_concrete_water_puddlesHandle( game.data.WeaponFxPackage_Record self );CName[] Vfx_impact_add_names()RTTIint GetVfx_impact_add_namesCount()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "GetVfx_impact_add_namesCount", (WeaponFxPackage_Record_GetVfx_impact_add_namesCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_GetVfx_impact_add_namesCount( game.data.WeaponFxPackage_Record self );CName GetVfx_impact_add_namesItem(int index)RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "GetVfx_impact_add_namesItem", (WeaponFxPackage_Record_GetVfx_impact_add_namesItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_GetVfx_impact_add_namesItem( game.data.WeaponFxPackage_Record self, int index );bool Vfx_impact_add_namesContains(CName item)RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_add_namesContains", (WeaponFxPackage_Record_Vfx_impact_add_namesContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_add_namesContains( game.data.WeaponFxPackage_Record self, CName item );red.ResourceReferenceScriptToken[] Character_surrounding_decals()RTTIint GetCharacter_surrounding_decalsCount()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "GetCharacter_surrounding_decalsCount", (WeaponFxPackage_Record_GetCharacter_surrounding_decalsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_GetCharacter_surrounding_decalsCount( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken GetCharacter_surrounding_decalsItem(int index)RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "GetCharacter_surrounding_decalsItem", (WeaponFxPackage_Record_GetCharacter_surrounding_decalsItem x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_GetCharacter_surrounding_decalsItem( game.data.WeaponFxPackage_Record self, int index );red.ResourceReferenceScriptToken[] Character_pseudo_piercing()RTTIint GetCharacter_pseudo_piercingCount()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "GetCharacter_pseudo_piercingCount", (WeaponFxPackage_Record_GetCharacter_pseudo_piercingCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_GetCharacter_pseudo_piercingCount( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken GetCharacter_pseudo_piercingItem(int index)RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "GetCharacter_pseudo_piercingItem", (WeaponFxPackage_Record_GetCharacter_pseudo_piercingItem x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_GetCharacter_pseudo_piercingItem( game.data.WeaponFxPackage_Record self, int index );CName Vfx_impact_metal_techpiercable_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_techpiercable_material", (WeaponFxPackage_Record_Vfx_impact_metal_techpiercable_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_techpiercable_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_leaves_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_leaves_material", (WeaponFxPackage_Record_Vfx_impact_leaves_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_leaves_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_plaster_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plaster_material", (WeaponFxPackage_Record_Vfx_impact_plaster_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plaster_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_tiles_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_tiles_material", (WeaponFxPackage_Record_Vfx_impact_tiles_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_tiles_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_food_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_food_material", (WeaponFxPackage_Record_Vfx_impact_food_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_food_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_car_ricochet_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_ricochet_material", (WeaponFxPackage_Record_Vfx_impact_metal_car_ricochet_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_ricochet_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_meat_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_meat_material", (WeaponFxPackage_Record_Vfx_impact_meat_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_meat_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_brick_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_brick_material", (WeaponFxPackage_Record_Vfx_impact_brick_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_brick_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_glass_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_material", (WeaponFxPackage_Record_Vfx_impact_glass_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_camouflage_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_camouflage_material", (WeaponFxPackage_Record_Vfx_impact_camouflage_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_camouflage_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_paper_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_paper_material", (WeaponFxPackage_Record_Vfx_impact_paper_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_paper_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_water_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_water_material", (WeaponFxPackage_Record_Vfx_impact_water_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_water_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_car_electronics_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_electronics_material", (WeaponFxPackage_Record_Vfx_impact_metal_car_electronics_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_electronics_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_dirt_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_dirt_material", (WeaponFxPackage_Record_Vfx_impact_dirt_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_dirt_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_furniture_leather_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_furniture_leather_material", (WeaponFxPackage_Record_Vfx_impact_furniture_leather_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_furniture_leather_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_heavypiercable_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_heavypiercable_material", (WeaponFxPackage_Record_Vfx_impact_metal_heavypiercable_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_heavypiercable_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_ceramic_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_ceramic_material", (WeaponFxPackage_Record_Vfx_impact_ceramic_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_ceramic_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_character_armor_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_armor_material", (WeaponFxPackage_Record_Vfx_impact_character_armor_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_armor_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_character_metal_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_metal_material", (WeaponFxPackage_Record_Vfx_impact_character_metal_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_metal_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_asphalt_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_asphalt_material", (WeaponFxPackage_Record_Vfx_impact_asphalt_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_asphalt_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_material", (WeaponFxPackage_Record_Vfx_impact_metal_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_upholstery_car_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_upholstery_car_material", (WeaponFxPackage_Record_Vfx_impact_upholstery_car_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_upholstery_car_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_flesh_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_flesh_material", (WeaponFxPackage_Record_Vfx_impact_flesh_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_flesh_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_fabrics_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_fabrics_material", (WeaponFxPackage_Record_Vfx_impact_fabrics_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_fabrics_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_carpet_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_carpet_material", (WeaponFxPackage_Record_Vfx_impact_carpet_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_carpet_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_carpet_techpiercable_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_carpet_techpiercable_material", (WeaponFxPackage_Record_Vfx_impact_carpet_techpiercable_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_carpet_techpiercable_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_glass_electronics_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_electronics_material", (WeaponFxPackage_Record_Vfx_impact_glass_electronics_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_electronics_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_sand_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_sand_material", (WeaponFxPackage_Record_Vfx_impact_sand_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_sand_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_car_pipe_water_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_pipe_water_material", (WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_water_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_water_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_character_flesh_head_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_flesh_head_material", (WeaponFxPackage_Record_Vfx_impact_character_flesh_head_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_flesh_head_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_plastic_road_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_road_material", (WeaponFxPackage_Record_Vfx_impact_plastic_road_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_road_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_character_flesh_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_flesh_material", (WeaponFxPackage_Record_Vfx_impact_character_flesh_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_flesh_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_cardboard_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cardboard_material", (WeaponFxPackage_Record_Vfx_impact_cardboard_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cardboard_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_glass_car_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_car_material", (WeaponFxPackage_Record_Vfx_impact_glass_car_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_car_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_plastic_car_electronics_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_car_electronics_material", (WeaponFxPackage_Record_Vfx_impact_plastic_car_electronics_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_car_electronics_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_pipe_steam_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_pipe_steam_material", (WeaponFxPackage_Record_Vfx_impact_metal_pipe_steam_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_pipe_steam_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_plastic_car_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_car_material", (WeaponFxPackage_Record_Vfx_impact_plastic_car_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_car_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_concrete_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_concrete_material", (WeaponFxPackage_Record_Vfx_impact_concrete_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_concrete_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_hollow_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_hollow_material", (WeaponFxPackage_Record_Vfx_impact_metal_hollow_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_hollow_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_cyberware_flesh_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cyberware_flesh_material", (WeaponFxPackage_Record_Vfx_impact_cyberware_flesh_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cyberware_flesh_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_cyberware_metal_head_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cyberware_metal_head_material", (WeaponFxPackage_Record_Vfx_impact_cyberware_metal_head_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cyberware_metal_head_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_catwalk_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_catwalk_material", (WeaponFxPackage_Record_Vfx_impact_metal_catwalk_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_catwalk_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_trash_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_trash_material", (WeaponFxPackage_Record_Vfx_impact_trash_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_trash_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_trash_bag_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_trash_bag_material", (WeaponFxPackage_Record_Vfx_impact_trash_bag_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_trash_bag_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_leather_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_leather_material", (WeaponFxPackage_Record_Vfx_impact_leather_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_leather_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_plastic_electronics_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_electronics_material", (WeaponFxPackage_Record_Vfx_impact_plastic_electronics_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_electronics_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_tire_car_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_tire_car_material", (WeaponFxPackage_Record_Vfx_impact_tire_car_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_tire_car_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_road_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_road_material", (WeaponFxPackage_Record_Vfx_impact_metal_road_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_road_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_ricochet_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_ricochet_material", (WeaponFxPackage_Record_Vfx_impact_metal_ricochet_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_ricochet_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_grass_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_grass_material", (WeaponFxPackage_Record_Vfx_impact_grass_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_grass_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_pipe_water_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_pipe_water_material", (WeaponFxPackage_Record_Vfx_impact_metal_pipe_water_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_pipe_water_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_car_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_material", (WeaponFxPackage_Record_Vfx_impact_metal_car_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_wood_tree_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_tree_material", (WeaponFxPackage_Record_Vfx_impact_wood_tree_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_tree_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_furniture_upholstery_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_furniture_upholstery_material", (WeaponFxPackage_Record_Vfx_impact_furniture_upholstery_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_furniture_upholstery_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_meatbag_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_meatbag_material", (WeaponFxPackage_Record_Vfx_impact_meatbag_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_meatbag_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_painted_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_painted_material", (WeaponFxPackage_Record_Vfx_impact_metal_painted_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_painted_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_plexiglass_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plexiglass_material", (WeaponFxPackage_Record_Vfx_impact_plexiglass_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plexiglass_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_stone_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_stone_material", (WeaponFxPackage_Record_Vfx_impact_stone_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_stone_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_plastic_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_plastic_material", (WeaponFxPackage_Record_Vfx_impact_plastic_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_plastic_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_glass_semitransparent_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_semitransparent_material", (WeaponFxPackage_Record_Vfx_impact_glass_semitransparent_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_semitransparent_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_rubber_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_rubber_material", (WeaponFxPackage_Record_Vfx_impact_rubber_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_rubber_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_cyberware_metal_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_cyberware_metal_material", (WeaponFxPackage_Record_Vfx_impact_cyberware_metal_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_cyberware_metal_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_linoleum_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_linoleum_material", (WeaponFxPackage_Record_Vfx_impact_linoleum_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_linoleum_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_wood_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_material", (WeaponFxPackage_Record_Vfx_impact_wood_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_car_pipe_steam_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_car_pipe_steam_material", (WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_steam_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_car_pipe_steam_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_character_vr_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_vr_material", (WeaponFxPackage_Record_Vfx_impact_character_vr_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_vr_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_character_cyberflesh_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_character_cyberflesh_material", (WeaponFxPackage_Record_Vfx_impact_character_cyberflesh_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_character_cyberflesh_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_neon_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_neon_material", (WeaponFxPackage_Record_Vfx_impact_neon_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_neon_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_glass_bulletproof_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_bulletproof_material", (WeaponFxPackage_Record_Vfx_impact_glass_bulletproof_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_bulletproof_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_glass_opaque_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_opaque_material", (WeaponFxPackage_Record_Vfx_impact_glass_opaque_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_opaque_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_glass_dst_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_glass_dst_material", (WeaponFxPackage_Record_Vfx_impact_glass_dst_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_glass_dst_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_leaves_semitransparent_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_leaves_semitransparent_material", (WeaponFxPackage_Record_Vfx_impact_leaves_semitransparent_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_leaves_semitransparent_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_semitransparent_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_semitransparent_material", (WeaponFxPackage_Record_Vfx_impact_metal_semitransparent_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_semitransparent_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_metal_transparent_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_metal_transparent_material", (WeaponFxPackage_Record_Vfx_impact_metal_transparent_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_metal_transparent_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_vehicle_chassis_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_vehicle_chassis_material", (WeaponFxPackage_Record_Vfx_impact_vehicle_chassis_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_vehicle_chassis_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_wood_bamboo_poles_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_bamboo_poles_material", (WeaponFxPackage_Record_Vfx_impact_wood_bamboo_poles_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_bamboo_poles_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_wood_crown_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_crown_material", (WeaponFxPackage_Record_Vfx_impact_wood_crown_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_crown_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_wood_hedge_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_wood_hedge_material", (WeaponFxPackage_Record_Vfx_impact_wood_hedge_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_wood_hedge_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_mud_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_mud_material", (WeaponFxPackage_Record_Vfx_impact_mud_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_mud_material( game.data.WeaponFxPackage_Record self );CName Vfx_impact_concrete_water_puddles_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_concrete_water_puddles_material", (WeaponFxPackage_Record_Vfx_impact_concrete_water_puddles_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_concrete_water_puddles_material( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_hitscan_trail()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_hitscan_trail", (WeaponFxPackage_Record_Vfx_hitscan_trail x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_hitscan_trail( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_hitscan_trail_thermal()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_hitscan_trail_thermal", (WeaponFxPackage_Record_Vfx_hitscan_trail_thermal x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_hitscan_trail_thermal( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_hitscan_trail_electric()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_hitscan_trail_electric", (WeaponFxPackage_Record_Vfx_hitscan_trail_electric x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_hitscan_trail_electric( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_hitscan_trail_chemical()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_hitscan_trail_chemical", (WeaponFxPackage_Record_Vfx_hitscan_trail_chemical x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_hitscan_trail_chemical( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_hitscan_trail_slowmo()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_hitscan_trail_slowmo", (WeaponFxPackage_Record_Vfx_hitscan_trail_slowmo x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_hitscan_trail_slowmo( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_hitscan_trail_ricochet()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_hitscan_trail_ricochet", (WeaponFxPackage_Record_Vfx_hitscan_trail_ricochet x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_hitscan_trail_ricochet( game.data.WeaponFxPackage_Record self );CName Vfx_projectile_trail_name()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_projectile_trail_name", (WeaponFxPackage_Record_Vfx_projectile_trail_name x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_projectile_trail_name( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken NPC_vfx_hitscan_trail()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "NPC_vfx_hitscan_trail", (WeaponFxPackage_Record_NPC_vfx_hitscan_trail x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_NPC_vfx_hitscan_trail( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken NPC_vfx_hitscan_trail_thermal()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "NPC_vfx_hitscan_trail_thermal", (WeaponFxPackage_Record_NPC_vfx_hitscan_trail_thermal x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_NPC_vfx_hitscan_trail_thermal( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken NPC_vfx_hitscan_trail_electric()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "NPC_vfx_hitscan_trail_electric", (WeaponFxPackage_Record_NPC_vfx_hitscan_trail_electric x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_NPC_vfx_hitscan_trail_electric( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken NPC_vfx_hitscan_trail_chemical()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "NPC_vfx_hitscan_trail_chemical", (WeaponFxPackage_Record_NPC_vfx_hitscan_trail_chemical x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_NPC_vfx_hitscan_trail_chemical( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_impact_damage_thermal()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_damage_thermal", (WeaponFxPackage_Record_Vfx_impact_damage_thermal x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_damage_thermal( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_impact_damage_electric()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_damage_electric", (WeaponFxPackage_Record_Vfx_impact_damage_electric x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_damage_electric( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_impact_damage_chemical()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_damage_chemical", (WeaponFxPackage_Record_Vfx_impact_damage_chemical x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_damage_chemical( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_impact_add()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_add", (WeaponFxPackage_Record_Vfx_impact_add x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_add( game.data.WeaponFxPackage_Record self );CName Vfx_impact_add_names_material()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_add_names_material", (WeaponFxPackage_Record_Vfx_impact_add_names_material x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_add_names_material( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_ricochet()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_ricochet", (WeaponFxPackage_Record_Vfx_ricochet x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_ricochet( game.data.WeaponFxPackage_Record self );CName Sfx_impact_context()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Sfx_impact_context", (WeaponFxPackage_Record_Sfx_impact_context x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Sfx_impact_context( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_ground_throw()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_ground_throw", (WeaponFxPackage_Record_Vfx_ground_throw x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_ground_throw( game.data.WeaponFxPackage_Record self );red.ResourceReferenceScriptToken Vfx_extra_hit()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_extra_hit", (WeaponFxPackage_Record_Vfx_extra_hit x) => { return re.Hooks.CallOriginal<re.msgpack.red.ResourceReferenceScriptToken>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_extra_hit( game.data.WeaponFxPackage_Record self );float WaterImpulseRadius()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "WaterImpulseRadius", (WeaponFxPackage_Record_WaterImpulseRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_WaterImpulseRadius( game.data.WeaponFxPackage_Record self );float WaterImpulseStrength()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "WaterImpulseStrength", (WeaponFxPackage_Record_WaterImpulseStrength x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_WaterImpulseStrength( game.data.WeaponFxPackage_Record self );int WaterImpulseFrames()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "WaterImpulseFrames", (WeaponFxPackage_Record_WaterImpulseFrames x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_WaterImpulseFrames( game.data.WeaponFxPackage_Record self );bool Vfx_impact_add_enable()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "Vfx_impact_add_enable", (WeaponFxPackage_Record_Vfx_impact_add_enable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_Vfx_impact_add_enable( game.data.WeaponFxPackage_Record self );bool PreloadWaterEffects()RTTIre.Hooks.Place( "gamedataWeaponFxPackage_Record", "PreloadWaterEffects", (WeaponFxPackage_Record_PreloadWaterEffects x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponFxPackage_Record_PreloadWaterEffects( game.data.WeaponFxPackage_Record self );