class game.data
WeaponsTooltipData_Record
game.data.WeaponsTooltipData_Record
- 0 properties
- 9 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
void StatsToCompare(out WeakHandle<game.data.Stat_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataWeaponsTooltipData_Record", "StatsToCompare", (WeaponsTooltipData_Record_StatsToCompare x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WeaponsTooltipData_Record_StatsToCompare( game.data.WeaponsTooltipData_Record self, WeakHandle<game.data.Stat_Record>[] outList );int GetStatsToCompareCount()RTTIre.Hooks.Place( "gamedataWeaponsTooltipData_Record", "GetStatsToCompareCount", (WeaponsTooltipData_Record_GetStatsToCompareCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponsTooltipData_Record_GetStatsToCompareCount( game.data.WeaponsTooltipData_Record self );WeakHandle<game.data.Stat_Record> GetStatsToCompareItem(int index)RTTIgame.data.Stat_Record? GetStatsToCompareItemHandle(int index)RTTIre.Hooks.Place( "gamedataWeaponsTooltipData_Record", "GetStatsToCompareItemHandle", (WeaponsTooltipData_Record_GetStatsToCompareItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Stat_Record>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponsTooltipData_Record_GetStatsToCompareItemHandle( game.data.WeaponsTooltipData_Record self, int index );bool StatsToCompareContains(WeakHandle<game.data.Stat_Record> item)RTTIre.Hooks.Place( "gamedataWeaponsTooltipData_Record", "StatsToCompareContains", (WeaponsTooltipData_Record_StatsToCompareContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponsTooltipData_Record_StatsToCompareContains( game.data.WeaponsTooltipData_Record self, WeakHandle<game.data.Stat_Record> item );float[] MaxStatsValue()RTTIint GetMaxStatsValueCount()RTTIre.Hooks.Place( "gamedataWeaponsTooltipData_Record", "GetMaxStatsValueCount", (WeaponsTooltipData_Record_GetMaxStatsValueCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponsTooltipData_Record_GetMaxStatsValueCount( game.data.WeaponsTooltipData_Record self );float GetMaxStatsValueItem(int index)RTTIre.Hooks.Place( "gamedataWeaponsTooltipData_Record", "GetMaxStatsValueItem", (WeaponsTooltipData_Record_GetMaxStatsValueItem x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponsTooltipData_Record_GetMaxStatsValueItem( game.data.WeaponsTooltipData_Record self, int index );bool MaxStatsValueContains(float item)RTTIre.Hooks.Place( "gamedataWeaponsTooltipData_Record", "MaxStatsValueContains", (WeaponsTooltipData_Record_MaxStatsValueContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WeaponsTooltipData_Record_MaxStatsValueContains( game.data.WeaponsTooltipData_Record self, float item );