BlackICE Scripting

class game.data

WeaponsTooltipData_Record

game.data.WeaponsTooltipData_Record

  • 0 properties
  • 9 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void StatsToCompare(out WeakHandle<game.data.Stat_Record>[] outList) RTTI
  • int GetStatsToCompareCount() RTTI
  • WeakHandle<game.data.Stat_Record> GetStatsToCompareItem(int index) RTTI
  • game.data.Stat_Record? GetStatsToCompareItemHandle(int index) RTTI
  • bool StatsToCompareContains(WeakHandle<game.data.Stat_Record> item) RTTI
  • float[] MaxStatsValue() RTTI
  • int GetMaxStatsValueCount() RTTI
  • float GetMaxStatsValueItem(int index) RTTI
  • bool MaxStatsValueContains(float item) RTTI