BlackICE Scripting

class game.device

Clearance

game.device.Clearance

  • 2 properties
  • 5 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
minint0x44
maxint0x40

Functions

  • static bool IsInRange(game.device.Clearance clearance, int clearanceLevel) staticRTTI
  • static game.device.Clearance? CreateClearance(int? min, int? max) staticRTTI
  • static void ReadValues(game.device.Clearance clearance, out int min, out int max) staticRTTI
  • static int GetMaxClearanceLevel() staticRTTI
  • static int GetMinClearanceLevel() staticRTTI