class game.device
Clearance
game.device.Clearance
- 2 properties
- 5 functions
Extends IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
min | int | 0x44 | |
max | int | 0x40 |
Functions
static bool IsInRange(game.device.Clearance clearance, int clearanceLevel)staticRTTIre.Hooks.Place( "gamedeviceClearance", "IsInRange", (Clearance_IsInRange x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct Clearance_IsInRange( game.device.Clearance? clearance, int clearanceLevel );static game.device.Clearance? CreateClearance(int? min, int? max)staticRTTIre.Hooks.Place( "gamedeviceClearance", "CreateClearance", (Clearance_CreateClearance x) => { return re.Hooks.CallOriginal<re.msgpack.game.device.Clearance>(); } ); [Msgpack.Gen] public readonly partial record struct Clearance_CreateClearance( int? min, int? max );static void ReadValues(game.device.Clearance clearance, out int min, out int max)staticRTTIre.Hooks.PlaceVoid( "gamedeviceClearance", "ReadValues", (Clearance_ReadValues x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Clearance_ReadValues( game.device.Clearance? clearance, int min, int max );static int GetMaxClearanceLevel()staticRTTIre.Hooks.Place( "gamedeviceClearance", "GetMaxClearanceLevel", (Clearance_GetMaxClearanceLevel x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Clearance_GetMaxClearanceLevel();static int GetMinClearanceLevel()staticRTTIre.Hooks.Place( "gamedeviceClearance", "GetMinClearanceLevel", (Clearance_GetMinClearanceLevel x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct Clearance_GetMinClearanceLevel();