BlackICE Scripting

struct game.input

ScriptListenerAction

game.input.ScriptListenerAction

  • 0 properties
  • 10 functions
  • 8 bytes

Properties

None.

Functions

  • static CName GetName(game.input.ScriptListenerAction me) staticRTTI
  • static game.input.ActionType GetType(game.input.ScriptListenerAction me) staticRTTI
  • static float GetValue(game.input.ScriptListenerAction me) staticRTTI
  • static int[] GetKey(game.input.ScriptListenerAction me) staticRTTI
  • static bool IsAction(game.input.ScriptListenerAction me, CName name) staticRTTI
  • static bool IsButton(game.input.ScriptListenerAction me) staticRTTI
  • static bool IsButtonJustPressed(game.input.ScriptListenerAction me) staticRTTI
  • static bool IsButtonJustReleased(game.input.ScriptListenerAction me) staticRTTI
  • static bool IsAxisChangeAction(game.input.ScriptListenerAction me) staticRTTI
  • static bool IsRelativeChangeAction(game.input.ScriptListenerAction me) staticRTTI