struct game.input
ScriptListenerAction
game.input.ScriptListenerAction
- 0 properties
- 10 functions
- 8 bytes
Properties
None.
Functions
static CName GetName(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "GetName", (ScriptListenerAction_GetName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_GetName( game.input.ScriptListenerAction me );static game.input.ActionType GetType(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "GetType", (ScriptListenerAction_GetType x) => { return re.Hooks.CallOriginal<re.msgpack.game.input.ActionType>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_GetType( game.input.ScriptListenerAction me );static float GetValue(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "GetValue", (ScriptListenerAction_GetValue x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_GetValue( game.input.ScriptListenerAction me );static int[] GetKey(game.input.ScriptListenerAction me)staticRTTIstatic bool IsAction(game.input.ScriptListenerAction me, CName name)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "IsAction", (ScriptListenerAction_IsAction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_IsAction( game.input.ScriptListenerAction me, CName name );static bool IsButton(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "IsButton", (ScriptListenerAction_IsButton x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_IsButton( game.input.ScriptListenerAction me );static bool IsButtonJustPressed(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "IsButtonJustPressed", (ScriptListenerAction_IsButtonJustPressed x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_IsButtonJustPressed( game.input.ScriptListenerAction me );static bool IsButtonJustReleased(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "IsButtonJustReleased", (ScriptListenerAction_IsButtonJustReleased x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_IsButtonJustReleased( game.input.ScriptListenerAction me );static bool IsAxisChangeAction(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "IsAxisChangeAction", (ScriptListenerAction_IsAxisChangeAction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_IsAxisChangeAction( game.input.ScriptListenerAction me );static bool IsRelativeChangeAction(game.input.ScriptListenerAction me)staticRTTIre.Hooks.Place( "gameinputScriptListenerAction", "IsRelativeChangeAction", (ScriptListenerAction_IsRelativeChangeAction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptListenerAction_IsRelativeChangeAction( game.input.ScriptListenerAction me );