BlackICE Scripting

class game.interactions

Component

game.interactions.Component

  • 4 properties
  • 5 functions

Extends ent.IPlacedComponent ent.IComponent IScriptable ISerializable

Properties

PropertyTypeOffset
interactionRootOffsetVector30x1A0
layerOverridesgame.interactions.InteractionDefinitionOverrider[]0x1B0
layerOverridesTempgame.interactions.InteractionDefinitionOverrider[]0x1C0
isEnabledbool0x8B

Functions

  • void SetSingleChoice(game.interactions.Choice choice, CName? layer) RTTI
  • void SetChoices(game.interactions.Choice[] choices, CName? layer) RTTI
  • void ResetChoices(CName? layer, bool? deactivate) RTTI
  • bool GetActiveInputLayers(out game.interactions.ActiveLayerData[] activeInputLayers) RTTI
  • bool GetActivatorsForLayer(CName layerName, out game.interactions.ActiveLayerData[] activeInputLayers) RTTI