BlackICE Scripting

class game.map.pins

VehicleMappin

game.map.pins.VehicleMappin

  • 0 properties
  • 4 functions

Extends game.map.pins.RuntimeMappin game.map.pins.IMappin game.map.pins.IVisualObject IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<vehicle.BaseObject> GetVehicle() RTTI
  • void SetActive(bool active) RTTI
  • bool CanSeePlayer() RTTI
  • float GetPlayerDetectionValue() RTTI