class game.projectile
FollowCurveTrajectoryParams
game.projectile.FollowCurveTrajectoryParams
- 23 properties
- 0 functions
Extends game.projectile.TrajectoryParams IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
target | WeakHandle<game.Object> | 0x40 | |
componentName | CName | 0x50 | |
targetComponent | WeakHandle<ent.IPlacedComponent> | 0x58 | |
targetSlotName | CName | 0x68 | |
targetPosition | Vector4 | 0x70 | |
startVelocity | float | 0x80 | |
linearTimeRatio | float | 0x84 | |
interpolationTimeRatio | float | 0x88 | |
returnTimeMargin | float | 0x8C | |
bendTimeRatio | float | 0x90 | |
bendFactor | float | 0x94 | |
angleInHitPlane | float | 0x98 | |
angleInVerticalPlane | float | 0x9C | |
shouldRotate | bool | 0xA0 | |
halfLeanAngle | float | 0xA4 | |
endLeanAngle | float | 0xA8 | |
angleInterpolationDuration | float | 0xAC | |
snapRadius | float | 0xB0 | |
accuracy | float | 0xB4 | |
offset | Vector4 | 0xC0 | |
offsetInPlane | Vector3 | 0xD0 | |
sendFollowEvent | bool | 0xB8 | |
startVelocityDirectionCheck | bool | 0xB9 |
Functions
None.