FollowCurveTrajectoryParams class
game.projectile.FollowCurveTrajectoryParams
Inheritance
Base: game.projectile.TrajectoryParams
Derived
None.
Properties
| Property | Type | |
|---|---|---|
target | WeakHandle<game.Object> | |
componentName | CName | |
targetComponent | WeakHandle<ent.IPlacedComponent> | |
targetSlotName | CName | |
targetPosition | Vector4 | |
startVelocity | float | |
linearTimeRatio | float | |
interpolationTimeRatio | float | |
returnTimeMargin | float | |
bendTimeRatio | float | |
bendFactor | float | |
angleInHitPlane | float | |
angleInVerticalPlane | float | |
shouldRotate | bool | |
halfLeanAngle | float | |
endLeanAngle | float | |
angleInterpolationDuration | float | |
snapRadius | float | |
accuracy | float | |
offset | Vector4 | |
offsetInPlane | Vector3 | |
sendFollowEvent | bool | |
startVelocityDirectionCheck | bool |
Functions
None.