HitInstance struct 256 bytes
game.projectile.HitInstance
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
traceResult | physics.TraceResult | |
position | Vector4 | |
projectilePosition | Vector4 | |
projectileSourcePosition | Vector4 | |
forward | Vector4 | |
velocity | Vector4 | |
hitObject | WeakHandle<ent.Entity> | |
hitWeakspot | WeakHandle<game.WeakspotObject> | |
hitRepresentationResult | game.QueryResult | |
numRicochetBounces | int | |
isWaterSurfaceImpact | bool | |
hitThroughWaterSurface | bool |
Functions
None.