BlackICE Scripting

class game

WeakspotObject

game.WeakspotObject

  • 0 properties
  • 5 functions
  • 2 derived classes

Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.Weakspot_Record> GetRecord() RTTI
  • void SetReplicationInstigator(WeakHandle<game.Object> instigator) RTTI
  • WeakHandle<game.Object> GetReplicationInstigator() RTTI
  • bool IsInternal() RTTI
  • bool IsInvulnerable() RTTI