BlackICE Scripting

class game.projectile

SpawnComponent

game.projectile.SpawnComponent

  • 3 properties
  • 1 function

Extends ent.IPlacedComponent ent.IComponent IScriptable ISerializable

Properties

PropertyTypeOffset
spawnOffsetVector30x150
projectileTemplatesCName[]0x130
slotNameCName0x160

Functions

  • void Spawn(uint templateID) RTTI