struct game.stateMachine
StateSnapshot
game.stateMachine.StateSnapshot
- 6 properties
- 0 functions
- 72 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
stateMachineName | CName | 0x10 | |
stateName | CName | 0x38 | |
instanceData | game.stateMachine.StateMachineInstanceData | 0x18 | |
running | bool | 0x40 | |
logicalOwnerIsAWeapon | bool | 0x43 | |
transitionJustHappened | bool | 0x41 |
Functions
None.