class game.stateMachine.parameter
TypeActionLocomotionBraindanceParameters
game.stateMachine.parameter.TypeActionLocomotionBraindanceParameters
- 0 properties
- 2 functions
Extends game.stateMachine.parameter.TypeActionLocomotionParameters IScriptable ISerializable
Properties
None.
Functions
void SetUpperMovementLimit(float val)RTTIre.Hooks.PlaceVoid( "gamestateMachineparameterTypeActionLocomotionBraindanceParameters", "SetUpperMovementLimit", (TypeActionLocomotionBraindanceParameters_SetUpperMovementLimit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TypeActionLocomotionBraindanceParameters_SetUpperMovementLimit( game.stateMachine.parameter.TypeActionLocomotionBraindanceParameters self, float val );void SetLowerMovementLimit(float val)RTTIre.Hooks.PlaceVoid( "gamestateMachineparameterTypeActionLocomotionBraindanceParameters", "SetLowerMovementLimit", (TypeActionLocomotionBraindanceParameters_SetLowerMovementLimit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TypeActionLocomotionBraindanceParameters_SetLowerMovementLimit( game.stateMachine.parameter.TypeActionLocomotionBraindanceParameters self, float val );