TypeActionLocomotionParameters class
game.stateMachine.parameter.TypeActionLocomotionParameters
Inheritance
Base: IScriptable
Derived
game.stateMachine.parameter.TypeActionLocomotionBraindanceParameters, game.stateMachine.parameter.TypeActionLocomotionSwimmingParameters
Properties
| Property | Type | |
|---|---|---|
imperfectTurn | bool | |
speedBoostInputRequired | bool | |
speedBoostMultiplyByDot | bool | |
useCameraHeadingForMovement | bool | |
validImperfectTurn | bool | |
validSpeedBoostInputRequired | bool | |
validSpeedBoostMultiplyByDot | bool | |
validUseCameraHeadingForMovement | bool | |
doJump | bool | |
doSpeedBoost | bool |
Functions
void SetUpwardsGravity(float value)RTTIvoid SetDownwardsGravity(float value)RTTIvoid SetImperfectTurn(bool value)RTTIvoid SetSpeedBoostInputRequired(bool value)RTTIvoid SetSpeedBoostMultiplyByDot(bool value)RTTIvoid SetUseCameraHeadingForMovement(bool value)RTTIvoid SetCapsuleHeight(float value)RTTIvoid SetCapsuleRadius(float value)RTTIvoid SetDoJump(bool value)RTTIvoid SetDoSpeedBoost()RTTIvoid SetIgnoreSlope(bool value)RTTIfloat GetUpwardsGravity(float defaultValue)RTTIfloat GetDownwardsGravity(float defaultValue)RTTIbool GetImperfectTurn(bool defaultValue)RTTIbool GetSpeedBoostInputRequired(bool defaultValue)RTTIbool GetSpeedBoostMultiplyByDot(bool defaultValue)RTTIbool GetUseCameraHeadingForMovement(bool defaultValue)RTTIfloat GetCapsuleHeight(float defaultValue)RTTIfloat GetCapsuleRadius(float defaultValue)RTTIbool GetDoJump(bool defaultValue)RTTIvoid GetDoSpeedBoost()RTTIbool GetIgnoreSlope(bool defaultValue)RTTI