class game.ui
BaseItemDataSource
game.ui.BaseItemDataSource
- 0 properties
- 2 functions
- 2 derived classes
Extends ink.AbstractDataSourceWrapper IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.ItemData> GetItem(uint index)RTTIbool HasItem(WeakHandle<game.ItemData> data)RTTIre.Hooks.Place( "gameuiBaseItemDataSource", "HasItem", (BaseItemDataSource_HasItem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseItemDataSource_HasItem( game.ui.BaseItemDataSource self, WeakHandle<game.ItemData> data );