class game.ui
ItemDataViewWrapper
game.ui.ItemDataViewWrapper
- 0 properties
- 12 functions
Extends game.ui.BaseItemDataSource ink.AbstractDataSourceWrapper IScriptable ISerializable
Properties
None.
Functions
void SetSource(WeakHandle<game.ui.BaseItemDataSource> source)RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "SetSource", (ItemDataViewWrapper_SetSource x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_SetSource( game.ui.ItemDataViewWrapper self, WeakHandle<game.ui.BaseItemDataSource> source );void AddSkipTag(CName tag)RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "AddSkipTag", (ItemDataViewWrapper_AddSkipTag x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_AddSkipTag( game.ui.ItemDataViewWrapper self, CName tag );void RemoveSkipTag(CName tag)RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "RemoveSkipTag", (ItemDataViewWrapper_RemoveSkipTag x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_RemoveSkipTag( game.ui.ItemDataViewWrapper self, CName tag );void SetSkipTags(CName[] tags)RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "SetSkipTags", (ItemDataViewWrapper_SetSkipTags x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_SetSkipTags( game.ui.ItemDataViewWrapper self, CName[] tags );void ResetSkipTags()RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "ResetSkipTags", (ItemDataViewWrapper_ResetSkipTags x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_ResetSkipTags( game.ui.ItemDataViewWrapper self );void Filter()RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "Filter", (ItemDataViewWrapper_Filter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_Filter( game.ui.ItemDataViewWrapper self );void SetItemTypesForSorting(game.data.ItemType[] types)RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "SetItemTypesForSorting", (ItemDataViewWrapper_SetItemTypesForSorting x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_SetItemTypesForSorting( game.ui.ItemDataViewWrapper self, game.data.ItemType[] types );void ResetItemTypesForSorting()RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "ResetItemTypesForSorting", (ItemDataViewWrapper_ResetItemTypesForSorting x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_ResetItemTypesForSorting( game.ui.ItemDataViewWrapper self );void EnableSorting()RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "EnableSorting", (ItemDataViewWrapper_EnableSorting x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_EnableSorting( game.ui.ItemDataViewWrapper self );void DisableSorting()RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "DisableSorting", (ItemDataViewWrapper_DisableSorting x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_DisableSorting( game.ui.ItemDataViewWrapper self );bool IsSortingEnabled()RTTIre.Hooks.Place( "gameuiItemDataViewWrapper", "IsSortingEnabled", (ItemDataViewWrapper_IsSortingEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_IsSortingEnabled( game.ui.ItemDataViewWrapper self );void Sort()RTTIre.Hooks.PlaceVoid( "gameuiItemDataViewWrapper", "Sort", (ItemDataViewWrapper_Sort x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDataViewWrapper_Sort( game.ui.ItemDataViewWrapper self );