DriverCombatMountedMissileLauncherCrosshairGameController class
game.ui.DriverCombatMountedMissileLauncherCrosshairGameController
Inheritance
Base: game.ui.CrosshairBaseGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
lockingAnimationWidget | ink.WidgetReference | scripted |
lockingAnimationProxy | ink.anim.Proxy? | scripted |
psmTrackedTargetChangedCallback | red.CallbackObject? | scripted |
currentTarget | WeakHandle<ent.IPlacedComponent> | scripted |
Functions
bool OnPlayerAttach(game.Object player)overrideRTTIbool OnPlayerDetach(game.Object player)overrideRTTIbool OnPSMTrackedTargetChanged(string value)RTTIvoid UpdateLockingAnimationWidgetTranslation(Vector2 uiScreenResolution)RTTIink.anim.Proxy? GetIntroAnimation(bool firstEquip)overrideRTTIink.anim.Proxy? GetOutroAnimation()overrideRTTIvoid OnState_Aim()overrideRTTI