class game.ui
HoldIndicatorGameController
game.ui.HoldIndicatorGameController
- 4 properties
- 1 function
- 2 derived classes
Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
HoldProgress | game.ui.HoldIndicatorProgressCallback | 0xE0 | |
HoldStart | ink.EmptyCallback | 0x118 | |
HoldFinish | ink.EmptyCallback | 0x150 | |
HoldStop | ink.EmptyCallback | 0x188 |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "gameuiHoldIndicatorGameController", "OnInitialize", (HoldIndicatorGameController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HoldIndicatorGameController_OnInitialize( game.ui.HoldIndicatorGameController self );