MappinUIUtils struct 1 bytes
game.ui.MappinUIUtils
Inheritance
No base class.
Derived
None.
Properties
None.
Functions
static EngineTime GetEngineTime()staticRTTIstatic bool IsPlayerInArea(WeakHandle<game.map.pins.IMappin> mappin)staticRTTIstatic CName MappinToTexturePart(game.data.MappinVariant mappinVariant)staticRTTI globalstatic CName MappinToTexturePart(game.data.MappinVariant mappinVariant, game.data.MappinPhase mappinPhase)staticRTTI globalstatic void CyclePreventionState(CName state)staticRTTI globalstatic CName MappinToString(game.data.MappinVariant mappinVariant)staticRTTI globalstatic FixerTooltipMapData GetFixerVariantData(quest.QuestsSystem questSystem, game.map.pins.IMappin mappin)staticRTTI globalstatic CName MappinToColor(game.data.MappinVariant mappinVariant)staticRTTI globalstatic CName MappinToString(game.data.MappinVariant mappinVariant, game.data.MappinPhase mappinPhase)staticRTTI globalstatic ink.anim.Proxy? PlayPreventionBlinkAnimation(WeakHandle<ink.Widget> widget, CName initialState)staticRTTI globalstatic CName MappinToTexturePart(WeakHandle<game.map.pins.IMappin> mappin)staticRTTI globalstatic CName MappinToDescriptionString(game.data.MappinVariant mappinVariant)staticRTTI globalstatic bool IsMappinServicePoint(game.data.MappinVariant mappinVariant)staticRTTI globalstatic CName MappinToObjectiveString(game.data.MappinVariant mappinVariant)staticRTTI global