class game.ui
MinimapRemotePlayerMappinController
game.ui.MinimapRemotePlayerMappinController
- 4 properties
- 4 functions
Extends game.ui.BaseMinimapMappinController game.ui.MappinBaseController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
rootWidget | ink.WidgetReference | 0x228 | |
shapeWidget | ink.WidgetReference | 0x240 | |
dataWidget | ink.WidgetReference | 0x258 | |
playerMappin | WeakHandle<game.map.pins.RemotePlayerMappin> | 0x80 | scripted |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "gameuiMinimapRemotePlayerMappinController", "OnInitialize", (MinimapRemotePlayerMappinController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MinimapRemotePlayerMappinController_OnInitialize( game.ui.MinimapRemotePlayerMappinController self );bool OnUpdate()overrideRTTIre.Hooks.Place( "gameuiMinimapRemotePlayerMappinController", "OnUpdate", (MinimapRemotePlayerMappinController_OnUpdate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MinimapRemotePlayerMappinController_OnUpdate( game.ui.MinimapRemotePlayerMappinController self );void Intro()overrideRTTIre.Hooks.PlaceVoid( "gameuiMinimapRemotePlayerMappinController", "Intro;", (MinimapRemotePlayerMappinController_Intro x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MinimapRemotePlayerMappinController_Intro( game.ui.MinimapRemotePlayerMappinController self );void Update()overrideRTTIre.Hooks.PlaceVoid( "gameuiMinimapRemotePlayerMappinController", "Update;", (MinimapRemotePlayerMappinController_Update x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MinimapRemotePlayerMappinController_Update( game.ui.MinimapRemotePlayerMappinController self );