BlackICE Scripting

class game.ui

BaseMinimapMappinController

game.ui.BaseMinimapMappinController

  • 7 properties
  • 14 functions
  • 12 derived classes

Extends game.ui.MappinBaseController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
iconOrientationgame.ui.EIconOrientation0x220
fixedOrientationWidgetink.WidgetReference0x1F0
clampArrowWidgetink.WidgetReference0x208
mappinWeakHandle<game.map.pins.IMappin>0x40 scripted
rootWeakHandle<ink.Widget>0x50 scripted
aboveWidgetWeakHandle<ink.Widget>0x60 scripted
belowWidgetWeakHandle<ink.Widget>0x70 scripted

Functions

  • void SetForceShow(bool value) RTTI
  • void SetForceHide(bool value) RTTI
  • bool IsForceShow() RTTI
  • bool IsForceHide() RTTI
  • void LockIconRotation(bool value) RTTI
  • bool OnInitialize() RTTI
  • bool OnIntro() RTTI
  • bool OnUpdate() RTTI
  • void Initialize() RTTI
  • void Intro() RTTI
  • void Update() RTTI
  • bool KeepIconOnClamping() RTTI
  • void UpdateClamping() RTTI
  • void UpdateAboveBelowVerticalRelation() RTTI