class game.ui
MinimapStubMappinController
game.ui.MinimapStubMappinController
- 4 properties
- 3 functions
Extends game.ui.BaseMinimapMappinController game.ui.MappinBaseController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
regularIconContainer | ink.CompoundWidgetReference | 0x80 | scripted |
preventionVehicleIconContainer | ink.CompoundWidgetReference | 0x98 | scripted |
stubMappin | WeakHandle<game.map.pins.StubMappin> | 0xB0 | scripted |
state | CName | 0xC0 | scripted |
Functions
void Intro()overrideRTTIre.Hooks.PlaceVoid( "gameuiMinimapStubMappinController", "Intro;", (MinimapStubMappinController_Intro x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MinimapStubMappinController_Intro( game.ui.MinimapStubMappinController self );CName ComputeRootState()overrideRTTIre.Hooks.Place( "gameuiMinimapStubMappinController", "ComputeRootState;", (MinimapStubMappinController_ComputeRootState x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct MinimapStubMappinController_ComputeRootState( game.ui.MinimapStubMappinController self );void SetupStubWidget()RTTIre.Hooks.PlaceVoid( "gameuiMinimapStubMappinController", "SetupStubWidget;", (MinimapStubMappinController_SetupStubWidget x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MinimapStubMappinController_SetupStubWidget( game.ui.MinimapStubMappinController self );