RemoteControlDrivingHUDGameController class
game.ui.RemoteControlDrivingHUDGameController
Inheritance
Base: game.ui.HUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
overlay | ink.WidgetReference | scripted |
vehicleManufacturer | ink.ImageWidgetReference | scripted |
containerSignalStrength | ink.WidgetReference | scripted |
signalStrengthBarFill | ink.WidgetReference | scripted |
containerSignalStrengthIntroOutroAnimProxy | ink.anim.Proxy? | scripted |
weakSignalStrengthAnimProxy | ink.anim.Proxy? | scripted |
remoteControlledVehicleDataCallback | red.CallbackObject? | scripted |
remoteControlledVehicleCameraChangedToTPPCallback | red.CallbackObject? | scripted |
remoteControlledVehicle | WeakHandle<vehicle.BaseObject> | scripted |
maxRemoteControlDrivingRange | float | scripted |
mappinID | game.NewMappinID | scripted |
Functions
bool OnInitialize()RTTIbool OnUpdate(float dT)RTTIbool OnPlayerAttach(game.Object player)RTTIbool OnPlayerDetach(game.Object player)RTTIbool OnPSMRemoteControlledVehicleCameraChangedToTPP(bool value)RTTIbool OnRemoteControlledVehicleChanged(string value)RTTIbool OnConnectionOutroFinished(ink.anim.Proxy anim)RTTIvoid CreateMappin()RTTIvoid DestroyMappin()RTTI