StealthIndicatorPartLogicController class
game.ui.StealthIndicatorPartLogicController
Inheritance
Base: game.ui.BaseDirectionalIndicatorPartLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
arrowFrontWidget | ink.ImageWidgetReference | scripted |
wrapper | ink.CompoundWidgetReference | scripted |
stealthIndicatorDeadZoneAngle | float | scripted |
slowestFlashTime | float | scripted |
rootWidget | WeakHandle<ink.CompoundWidget> | scripted |
lastValue | float | scripted |
animProxy | ink.anim.Proxy? | scripted |
flashAnimProxy | ink.anim.Proxy? | scripted |
scaleAnimDef | ink.anim.Definition? | scripted |
Functions
Vector4 GetDetectionProgress()RTTIbool OnInitialize()RTTIbool OnUpdateDetection(game.ui.DetectionParams paramss)RTTIvoid PlayAnim(CName animName, CName callback, bool forceVisible)RTTIbool OnHideIndicator()RTTIbool OnIntroComplete(ink.anim.Proxy proxy)RTTIbool OnOutroComplete(ink.anim.Proxy proxy)RTTIvoid OnScaleIn()RTTIbool OnScaleInComplete(ink.anim.Proxy anim)RTTIvoid OnScreenDelay()RTTIbool OnScreenDelayComplete(ink.anim.Proxy anim)RTTIvoid OnScaleOut()RTTIbool OnScaleOutComplete(ink.anim.Proxy anim)RTTI