class game.ui
WorldMapDistrictLogicController
game.ui.WorldMapDistrictLogicController
- 7 properties
- 4 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
record | WeakHandle<game.data.District_Record> | 0x78 | |
type | game.data.District | 0x88 | |
selected | bool | 0x8C | |
outlineWidget | ink.LinePatternWidgetReference | 0x90 | |
iconWidget | ink.ImageWidgetReference | 0xA8 | |
selectAnim | ink.anim.Proxy? | 0x0 | scripted |
rootWidget | WeakHandle<ink.Widget> | 0x10 | scripted |
Functions
bool OnInitDistrict()RTTIre.Hooks.Place( "gameuiWorldMapDistrictLogicController", "OnInitDistrict", (WorldMapDistrictLogicController_OnInitDistrict x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapDistrictLogicController_OnInitDistrict( game.ui.WorldMapDistrictLogicController self );bool OnSetSelected(bool inSelected)RTTIre.Hooks.Place( "gameuiWorldMapDistrictLogicController", "OnSetSelected", (WorldMapDistrictLogicController_OnSetSelected x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapDistrictLogicController_OnSetSelected( game.ui.WorldMapDistrictLogicController self, bool inSelected );WeakHandle<game.data.District_Record> GetParentDistrictRecord()RTTIbool IsSubDistrict()RTTIre.Hooks.Place( "gameuiWorldMapDistrictLogicController", "IsSubDistrict;", (WorldMapDistrictLogicController_IsSubDistrict x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapDistrictLogicController_IsSubDistrict( game.ui.WorldMapDistrictLogicController self );