class game.ui
WorldMapPlayerMappinController
game.ui.WorldMapPlayerMappinController
- 1 property
- 5 functions
Extends game.ui.BaseWorldMapMappinController game.ui.InteractionMappinController game.ui.MappinBaseController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
coneIconWidget | ink.ImageWidgetReference | 0x380 |
Functions
bool OnInitialize()overrideRTTIre.Hooks.Place( "gameuiWorldMapPlayerMappinController", "OnInitialize", (WorldMapPlayerMappinController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPlayerMappinController_OnInitialize( game.ui.WorldMapPlayerMappinController self );bool OnFiltersChanged()overrideRTTIre.Hooks.Place( "gameuiWorldMapPlayerMappinController", "OnFiltersChanged", (WorldMapPlayerMappinController_OnFiltersChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPlayerMappinController_OnFiltersChanged( game.ui.WorldMapPlayerMappinController self );void UpdateIcon()overrideRTTIre.Hooks.PlaceVoid( "gameuiWorldMapPlayerMappinController", "UpdateIcon;", (WorldMapPlayerMappinController_UpdateIcon x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPlayerMappinController_UpdateIcon( game.ui.WorldMapPlayerMappinController self );CName ComputeRootState()overrideRTTIre.Hooks.Place( "gameuiWorldMapPlayerMappinController", "ComputeRootState;", (WorldMapPlayerMappinController_ComputeRootState x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPlayerMappinController_ComputeRootState( game.ui.WorldMapPlayerMappinController self );bool CanSelectMappin()overrideRTTIre.Hooks.Place( "gameuiWorldMapPlayerMappinController", "CanSelectMappin;", (WorldMapPlayerMappinController_CanSelectMappin x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPlayerMappinController_CanSelectMappin( game.ui.WorldMapPlayerMappinController self );