class game.ui
BaseWorldMapMappinController
game.ui.BaseWorldMapMappinController
- 17 properties
- 20 functions
- 1 derived class
Extends game.ui.InteractionMappinController game.ui.MappinBaseController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
selected | bool | 0x2C0 | |
inZoomLevel | bool | 0x2C1 | |
inCustomFilter | bool | 0x2C2 | |
hasCustomFilter | bool | 0x2C3 | |
isFastTravelEnabled | bool | 0x2C4 | |
isVisibleInFilterAndZoom | bool | 0x2C5 | |
groupState | game.ui.MappinGroupState | 0x2E0 | |
collectionCount | byte | 0x2E4 | |
groupContainerWidget | ink.WidgetReference | 0x310 | |
groupCountTextWidget | ink.TextWidgetReference | 0x328 | |
mappin | WeakHandle<game.map.pins.IMappin> | 0x40 | scripted |
isCompletedPhase | bool | 0x50 | scripted |
resetStateWhenUntracked | bool | 0x51 | scripted |
isNewAnim | ink.anim.Proxy? | 0x58 | scripted |
fadeAnim | ink.anim.Proxy? | 0x68 | scripted |
selectAnim | ink.anim.Proxy? | 0x78 | scripted |
fadeInOutDelay | float | 0x88 | scripted |
Functions
bool IsGrouped()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "IsGrouped", (BaseWorldMapMappinController_IsGrouped x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_IsGrouped( game.ui.BaseWorldMapMappinController self );bool IsCollection()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "IsCollection", (BaseWorldMapMappinController_IsCollection x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_IsCollection( game.ui.BaseWorldMapMappinController self );bool IsInCollection()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "IsInCollection", (BaseWorldMapMappinController_IsInCollection x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_IsInCollection( game.ui.BaseWorldMapMappinController self );bool OnInitialize()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "OnInitialize", (BaseWorldMapMappinController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_OnInitialize( game.ui.BaseWorldMapMappinController self );bool OnIntro()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "OnIntro", (BaseWorldMapMappinController_OnIntro x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_OnIntro( game.ui.BaseWorldMapMappinController self );bool OnUpdate()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "OnUpdate", (BaseWorldMapMappinController_OnUpdate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_OnUpdate( game.ui.BaseWorldMapMappinController self );void Update()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "Update;", (BaseWorldMapMappinController_Update x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_Update( game.ui.BaseWorldMapMappinController self );void UpdateVisibility()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "UpdateVisibility;", (BaseWorldMapMappinController_UpdateVisibility x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_UpdateVisibility( game.ui.BaseWorldMapMappinController self );void UpdateIcon()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "UpdateIcon;", (BaseWorldMapMappinController_UpdateIcon x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_UpdateIcon( game.ui.BaseWorldMapMappinController self );void UpdateIsNew()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "UpdateIsNew;", (BaseWorldMapMappinController_UpdateIsNew x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_UpdateIsNew( game.ui.BaseWorldMapMappinController self );bool CanSelectMappin()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "CanSelectMappin;", (BaseWorldMapMappinController_CanSelectMappin x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_CanSelectMappin( game.ui.BaseWorldMapMappinController self );void GetDesiredOpacityAndInteractivity(out float opacity, out bool interactive)RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "GetDesiredOpacityAndInteractivity;FloatBool", (BaseWorldMapMappinController_GetDesiredOpacityAndInteractivity x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_GetDesiredOpacityAndInteractivity( game.ui.BaseWorldMapMappinController self, float opacity, bool interactive );bool OnFiltersChanged()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "OnFiltersChanged", (BaseWorldMapMappinController_OnFiltersChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_OnFiltersChanged( game.ui.BaseWorldMapMappinController self );void PlayHideShowAnim()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "PlayHideShowAnim;", (BaseWorldMapMappinController_PlayHideShowAnim x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_PlayHideShowAnim( game.ui.BaseWorldMapMappinController self );CName ComputeRootState()overrideRTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "ComputeRootState;", (BaseWorldMapMappinController_ComputeRootState x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_ComputeRootState( game.ui.BaseWorldMapMappinController self );void PlayFadeAnimation(float opacity)RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "PlayFadeAnimation;Float", (BaseWorldMapMappinController_PlayFadeAnimation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_PlayFadeAnimation( game.ui.BaseWorldMapMappinController self, float opacity );void StopFadeAnimation()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "StopFadeAnimation;", (BaseWorldMapMappinController_StopFadeAnimation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_StopFadeAnimation( game.ui.BaseWorldMapMappinController self );void SelectMappin()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "SelectMappin;", (BaseWorldMapMappinController_SelectMappin x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_SelectMappin( game.ui.BaseWorldMapMappinController self );void UnselectMappin()RTTIre.Hooks.PlaceVoid( "gameuiBaseWorldMapMappinController", "UnselectMappin;", (BaseWorldMapMappinController_UnselectMappin x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_UnselectMappin( game.ui.BaseWorldMapMappinController self );game.data.MappinVariant GetMappinVariant()RTTIre.Hooks.Place( "gameuiBaseWorldMapMappinController", "GetMappinVariant;", (BaseWorldMapMappinController_GetMappinVariant x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.MappinVariant>(); } ); [Msgpack.Gen] public readonly partial record struct BaseWorldMapMappinController_GetMappinVariant( game.ui.BaseWorldMapMappinController self );