class hud
JohnnyController
hud.JohnnyController
- 5 properties
- 1 function
Extends game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
tourHeader | ink.TextWidgetReference | 0x58 | scripted |
leftDates | ink.TextWidgetReference | 0x70 | scripted |
rightDates | ink.TextWidgetReference | 0x88 | scripted |
cancelled | ink.WidgetReference | 0xA0 | scripted |
gameInstance | ScriptGameInstance | 0xB8 | scripted |
Functions
bool OnPlayerAttach(game.Object playerPuppet)RTTIre.Hooks.Place( "hudJohnnyController", "OnPlayerAttach", (JohnnyController_OnPlayerAttach x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct JohnnyController_OnPlayerAttach( hud.JohnnyController self, game.Object? playerPuppet );