class mp
PlayerManager
mp.PlayerManager
- 0 properties
- 7 functions
Extends game.IPlayerManager game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
string GetPlayerNicknameByGameObject(game.Object gameObject)RTTIre.Hooks.Place( "mpPlayerManager", "GetPlayerNicknameByGameObject", (PlayerManager_GetPlayerNicknameByGameObject x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerManager_GetPlayerNicknameByGameObject( mp.PlayerManager self, game.Object? gameObject );static void PrespawnRequest(game.PlayerSpawnParams spawnParams)staticRTTIre.Hooks.PlaceVoid( "mpPlayerManager", "PrespawnRequest", (PlayerManager_PrespawnRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerManager_PrespawnRequest( game.PlayerSpawnParams spawnParams );static void PrespawnRequestAccepted()staticRTTIre.Hooks.PlaceVoid( "mpPlayerManager", "PrespawnRequestAccepted", (PlayerManager_PrespawnRequestAccepted x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerManager_PrespawnRequestAccepted();static void PrespawnRequestDenied()staticRTTIre.Hooks.PlaceVoid( "mpPlayerManager", "PrespawnRequestDenied", (PlayerManager_PrespawnRequestDenied x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerManager_PrespawnRequestDenied();static void SpawnRequest()staticRTTIre.Hooks.PlaceVoid( "mpPlayerManager", "SpawnRequest", (PlayerManager_SpawnRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerManager_SpawnRequest();static void SpawnRequestAccepted()staticRTTIre.Hooks.PlaceVoid( "mpPlayerManager", "SpawnRequestAccepted", (PlayerManager_SpawnRequestAccepted x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerManager_SpawnRequestAccepted();static void SpawnRequestDenied()staticRTTIre.Hooks.PlaceVoid( "mpPlayerManager", "SpawnRequestDenied", (PlayerManager_SpawnRequestDenied x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerManager_SpawnRequestDenied();