class muliplayer
InteractionTest
muliplayer.InteractionTest
- 1 property
- 2 functions
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
counter | int | 0xF0 | scripted |
Functions
bool OnGameAttached()overrideRTTIre.Hooks.Place( "muliplayerInteractionTest", "OnGameAttached", (InteractionTest_OnGameAttached x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InteractionTest_OnGameAttached( muliplayer.InteractionTest self );bool OnInteractionChoice(game.interactions.ChoiceEvent choiceEvent)RTTIre.Hooks.Place( "muliplayerInteractionTest", "OnInteractionChoice", (InteractionTest_OnInteractionChoice x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InteractionTest_OnInteractionChoice( muliplayer.InteractionTest self, game.interactions.ChoiceEvent? choiceEvent );