struct physics
SimulationFilter
physics.SimulationFilter
- 2 properties
- 3 functions
- 16 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
mask1 | ulong | 0x0 | |
mask2 | ulong | 0x8 |
Functions
static void SimulationFilter_BuildFromPreset(out physics.SimulationFilter f, CName preset)staticRTTIre.Hooks.PlaceVoid( "physicsSimulationFilter", "SimulationFilter_BuildFromPreset", (SimulationFilter_SimulationFilter_BuildFromPreset x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct SimulationFilter_SimulationFilter_BuildFromPreset( physics.SimulationFilter f, CName preset );static physics.SimulationFilter ALL()staticRTTIre.Hooks.Place( "physicsSimulationFilter", "ALL", (SimulationFilter_ALL x) => { return re.Hooks.CallOriginal<re.msgpack.physics.SimulationFilter>(); } ); [Msgpack.Gen] public readonly partial record struct SimulationFilter_ALL();static physics.SimulationFilter ZERO()staticRTTIre.Hooks.Place( "physicsSimulationFilter", "ZERO", (SimulationFilter_ZERO x) => { return re.Hooks.CallOriginal<re.msgpack.physics.SimulationFilter>(); } ); [Msgpack.Gen] public readonly partial record struct SimulationFilter_ZERO();