VisWireMaster class
sample.VisWireMaster
Inheritance
Base: game.Object
Derived
None.
Properties
| Property | Type | |
|---|---|---|
dependableEntities | NodeRef[] | scripted |
inFocus | bool | scripted |
found | bool | scripted |
lookedAt | bool | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIbool OnGameAttached()overrideRTTIbool OnInteractionChoice(game.interactions.ChoiceEvent choice)RTTIbool OnHUDInstruction(HUDInstruction evt)overrideRTTIbool IsModeOn()RTTIvoid OnFound()RTTI