BlackICE Scripting

class sample

VisWireMaster

sample.VisWireMaster

  • 4 properties
  • 7 functions

Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
dependableEntitiesNodeRef[]0xF0 scripted
inFocusbool0x100 scripted
foundbool0x101 scripted
lookedAtbool0x102 scripted

Functions

  • bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTI
  • bool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTI
  • bool OnGameAttached() overrideRTTI
  • bool OnInteractionChoice(game.interactions.ChoiceEvent choice) RTTI
  • bool OnHUDInstruction(HUDInstruction evt) overrideRTTI
  • bool IsModeOn() RTTI
  • void OnFound() RTTI