BlackICE Scripting

class vehicle

AutonomousData

vehicle.AutonomousData

  • 46 properties
  • 0 functions

Extends ISerializable

Properties

PropertyTypeOffset
ownerWeakHandle<vehicle.BaseObject>0x30
useKinematicbool0x40
needDriverbool0x41
aggressiveRammingEnabledbool0x1B0
ignoreChaseVehiclesLimitbool0x1B1
boostDrivingStatsbool0x1B2
targetObjToReachWeakHandle<game.Object>0x48
targetObjToFollowWeakHandle<game.Object>0x58
targetRefNodeRef0x68
splineRefNodeRef0x70
splineRefBackwardsNodeRef0x78
vehicleRefgame.EntityReference0x80
targetPositionVector30xB8
drivingIDTDBID0xD8
distanceMinfloat0xE0
distanceMaxfloat0xE4
wantToStopbool0xE8
stopHasReachedTargetbool0xEB
driveBackwardsbool0xEC
reverseSplinebool0xED
startFromClosestbool0xEE
canClearActionsbool0xFC
keepDistanceParamBoolbool0xFE
keepDistanceParamCompanionWeakHandle<game.Object>0x100
keepDistanceParamDistancefloat0x110
rubberBandingBoolbool0x114
rubberBandingTargetRefWeakHandle<game.Object>0x118
rubberBandingTargetForwardOffsetfloat0x128
rubberBandingMinDistancefloat0x12C
rubberBandingMaxDistancefloat0x130
rubberBandingStopAndWaitbool0x134
rubberBandingTeleportToCatchUpbool0x135
rubberBandingStayInFrontbool0x136
secureTimeOutfloat0x148
portalsListvehicle.PortalsList?0x150
trafficTryNeighborsForStartbool0x160
trafficTryNeighborsForEndbool0x161
ignoreNoAIDrivingLanesbool0x162
allowSimplifiedMovementbool0x164
ignoreTicketsbool0x165
disableStuckDetectionbool0x166
tryDriveAwayFromPlayerbool0x168
useSpeedBasedLookupRangebool0x167
clearTrafficOnPathbool0x174
emergencyPatrolbool0x1A8
numPatrolLoopsuint0x1AC

Functions

None.