ControllerPS class
vehicle.ControllerPS
Inheritance
Base: game.ComponentPS
Derived
None.
Properties
| Property | Type | |
|---|---|---|
vehicleDoors | byte | |
state | vehicle.EState | |
lightMode | vehicle.ELightMode | |
isAlarmOn | bool | |
lightTypeMask | int | |
allowPassengerCameraSwitch | bool |
Functions
vehicle.EState GetState()RTTIvoid SetState(vehicle.EState state)RTTIvoid SetHeadLightMode(vehicle.ELightMode lightMode)RTTIvehicle.ELightMode GetHeadLightMode()RTTIvoid CycleHeadLightMode(bool? isPlayer)RTTIvoid SetAlarm(bool on)RTTIbool IsAlarmOn()RTTIvoid SetDoorState(vehicle.EVehicleDoor door, vehicle.VehicleDoorState state, bool immediate)RTTIvehicle.VehicleDoorState GetDoorState(vehicle.EVehicleDoor door)RTTIvoid SetWindowState(vehicle.EVehicleDoor door, vehicle.EVehicleWindowState state)RTTIvehicle.EVehicleWindowState GetWindowState(vehicle.EVehicleDoor door)RTTIvoid SetDoorInteractionState(vehicle.EVehicleDoor door, vehicle.VehicleDoorInteractionState state)RTTIvehicle.VehicleDoorInteractionState GetDoorInteractionState(vehicle.EVehicleDoor door)RTTIvoid SetAllowPassengerCameraSwitch(bool allow)RTTIbool GetAllowPassengerCameraSwitch()RTTI