class vehicle
DriveFollowEvent
vehicle.DriveFollowEvent
- 5 properties
- 0 functions
Extends red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
targetObjToFollow | WeakHandle<game.Object> | 0x40 | |
distanceMin | float | 0x54 | |
distanceMax | float | 0x58 | |
stopWhenTargetReached | bool | 0x5C | |
useTraffic | bool | 0x5D |
Functions
None.