GridDestructionEvent class
vehicle.GridDestructionEvent
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
state | byte | |
rawChange | byte | |
desiredChange | byte | |
damageMultiplier | float | |
impactPoint | Vector3 | |
otherVehicle | WeakHandle<game.Object> | |
rammedOtherVehicle | bool | |
otherVehicleRammed | bool |
Functions
None.