BlackICE Scripting

InteriorUIGameController class

vehicle.InteriorUIGameController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
vehicleBlackboardWeakHandle<game.IBlackboard> scripted
vehicleBBStateConectionIdred.CallbackObject? scripted
vehicleBBReadyConectionIdred.CallbackObject? scripted
vehicleBBUIActivIdred.CallbackObject? scripted
speedBBConnectionIdred.CallbackObject? scripted
gearBBConnectionIdred.CallbackObject? scripted
rpmValueBBConnectionIdred.CallbackObject? scripted
rpmMaxBBConnectionIdred.CallbackObject? scripted
autopilotOnIdred.CallbackObject? scripted
rootWidgetWeakHandle<ink.CanvasWidget> scripted
speedTextWidgetink.TextWidgetReference scripted
gearTextWidgetink.TextWidgetReference scripted
rpmValueWidgetink.TextWidgetReference scripted
rpmGaugeForegroundWidgetink.RectangleWidgetReference scripted
autopilotTextWidgetink.TextWidgetReference scripted
activeChunksint scripted
chunksNumberint scripted
dynamicRpmPathCName scripted
rpmPerChunkint scripted
hasRevMaxbool scripted
rpmGaugeMaxSizeVector2 scripted
rpmMaxValuefloat scripted
isInAutoPilotbool scripted
isVehicleReadybool scripted
HudRedLineAnimationink.anim.Proxy? scripted

Functions