RacingSystem class
vehicle.RacingSystem
Inheritance
Base: vehicle.IRacingSystem
Derived
None.
Properties
None.
Functions
bool IsRaceInProgress()RTTIbool IsAIVehicleRegistered(WeakHandle<game.Object> vehicle)RTTI
vehicle.RacingSystem
Base: vehicle.IRacingSystem
None.
None.
bool IsRaceInProgress() RTTIbool IsAIVehicleRegistered(WeakHandle<game.Object> vehicle) RTTI