class world
BakedDestructionNode
world.BakedDestructionNode
- 16 properties
- 0 functions
Extends world.MeshNode world.Node ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
meshFracturedAppearance | CName | 0x88 | |
numFrames | float | 0xA4 | |
frameRate | float | 0xA8 | |
playOnlyOnce | bool | 0xAE | |
restartOnTrigger | bool | 0xAF | |
disableCollidersOnTrigger | bool | 0xB0 | |
filterDataSource | physics.FilterDataSource | 0x90 | |
filterData | physics.FilterData? | 0x60 | |
damageThreshold | float | 0x94 | |
damageEndurance | float | 0x98 | |
impulseToDamage | float | 0x9C | |
contactToDamage | float | 0xA0 | |
accumulateDamage | bool | 0xB2 | |
audioMetadata | CName | 0x80 | |
navigationSetting | NavGenNavigationSetting | 0xB4 | |
useMeshNavmeshSettings | bool | 0xB1 |
Functions
None.