class world
MeshNode
world.MeshNode
- 12 properties
- 0 functions
- 10 derived classes
Extends world.Node ISerializable
Derived
world.BakedDestructionNode, world.ClothMeshNode, world.DecorationMeshNode, world.DynamicMeshNode, world.InstancedDestructibleMeshNode, world.MirrorNode, world.PrefabProxyMeshNode, world.RotatingMeshNode, world.StaticMeshNode, world.WaterPatchNode
Properties
| Property | Type | Offset | |
|---|---|---|---|
meshAppearance | CName | 0x40 | |
forceAutoHideDistance | float | 0x48 | |
occluderType | vis.WorldOccluderType | 0x50 | |
occluderAutohideDistanceScale | byte | 0x51 | |
castShadows | shadows.ShadowCastingMode | 0x53 | |
castLocalShadows | shadows.ShadowCastingMode | 0x54 | |
castRayTracedGlobalShadows | shadows.ShadowCastingMode | 0x55 | |
castRayTracedLocalShadows | shadows.ShadowCastingMode | 0x56 | |
windImpulseEnabled | bool | 0x57 | |
removeFromRainMap | bool | 0x58 | |
lodLevelScales | uint | 0x4C | |
version | byte | 0x59 |
Functions
None.