AIStatListener class
AIStatListener
Inheritance
Base: game.ScriptStatsListener
Derived
None.
Properties
| Property | Type | |
|---|---|---|
owner | WeakHandle<ScriptedPuppet> | scripted |
behaviorCallbackName | CName | scripted |
Functions
void SetInitData(WeakHandle<ScriptedPuppet> owner, CName behaviorCallbackName)RTTIvoid OnStatChanged(game.StatsObjectID ownerID, game.data.StatType statType, float diff, float total)overrideRTTI