AISubActionForceHitReaction_Record_Implementation class
AISubActionForceHitReaction_Record_Implementation
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
static void SendForcedHitDataToAIBehavior(game.Object target, int hitDirection, int hitIntensity, int hitType, int hitBodyPart, int stance, int animVariation, int hitSource)staticRTTI globalstatic void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceHitReaction_Record> record, float duration, bool interrupted)staticRTTI globalstatic AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceHitReaction_Record> record, float duration)staticRTTI globalstatic void SendForcedTwitchDataToAnimationGraph(game.Object target, int hitDirection, int hitIntensity, int hitType, int hitBodyPart, int stance, int animVariation, int hitSource)staticRTTI globalstatic void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceHitReaction_Record> record)staticRTTI global