AISubActionGeneratePointOfInterestTarget_Record_Implementation class
AISubActionGeneratePointOfInterestTarget_Record_Implementation
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
static void SetPointOfInterest(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionGeneratePointOfInterestTarget_Record> record)staticRTTI globalstatic game.Object? GetSquadMate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionGeneratePointOfInterestTarget_Record> record)staticRTTI globalstatic game.Object? GetFriendlyTarget(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionGeneratePointOfInterestTarget_Record> record)staticRTTI globalstatic void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionGeneratePointOfInterestTarget_Record> record, float duration, bool interrupted)staticRTTI globalstatic void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionGeneratePointOfInterestTarget_Record> record)staticRTTI globalstatic AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionGeneratePointOfInterestTarget_Record> record, float duration)staticRTTI globalstatic game.Object? GetClosestThreat(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionGeneratePointOfInterestTarget_Record> record)staticRTTI global