AISubActionSetWorldPosition_Record_Implementation class
AISubActionSetWorldPosition_Record_Implementation
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
static void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionSetWorldPosition_Record> record)staticRTTI globalstatic Vector4 CalculateWorldPosition(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionSetWorldPosition_Record> record)staticRTTI globalstatic Vector4 GetWorldPositionWithOffset(AIbehaviorScriptExecutionContext context, game.data.AIActionTarget_Record referenceTarget, Vector3 offset, bool useLocalSpace)staticRTTI globalstatic AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionSetWorldPosition_Record> record, float duration)staticRTTI globalstatic Vector3 GetRandomOffset(Vector3 minOffset, Vector3 maxOffset)staticRTTI globalstatic bool GetNavmeshPosition(AIbehaviorScriptExecutionContext context, Vector4 checkPosition)staticRTTI global