class
AOEEffectorControllerPS
- 1 property
- 4 functions
Extends ActivatedDeviceControllerPS ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
effectsToPlay | CName[] | 0x318 | scripted |
Functions
ToggleAOEEffect? ActionToggleAOEEffect()RTTIre.Hooks.Place( "AOEEffectorControllerPS", "ActionToggleAOEEffect;", (AOEEffectorControllerPS_ActionToggleAOEEffect x) => { return re.Hooks.CallOriginal<re.msgpack.ToggleAOEEffect>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffectorControllerPS_ActionToggleAOEEffect( AOEEffectorControllerPS self );CName[] GetEffectsToPlay()RTTIbool GetActions(out game.device.Action[] actions, game.GetActionsContext context)overrideRTTIre.Hooks.Place( "AOEEffectorControllerPS", "GetActions;array<DeviceAction>GetActionsContext", (AOEEffectorControllerPS_GetActions x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffectorControllerPS_GetActions( AOEEffectorControllerPS self, game.device.Action[] actions, game.GetActionsContext context );EntityNotificationType OnToggleAOEEffect(ToggleAOEEffect evt)RTTIre.Hooks.Place( "AOEEffectorControllerPS", "OnToggleAOEEffect;ToggleAOEEffect", (AOEEffectorControllerPS_OnToggleAOEEffect x) => { return re.Hooks.CallOriginal<re.msgpack.EntityNotificationType>(); } ); [Msgpack.Gen] public readonly partial record struct AOEEffectorControllerPS_OnToggleAOEEffect( AOEEffectorControllerPS self, ToggleAOEEffect? evt );