class
ActionDisposal
- 0 properties
- 1 function
- 3 derived classes
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void CompleteAction(ScriptGameInstance gameInstance)overrideRTTIre.Hooks.PlaceVoid( "ActionDisposal", "CompleteAction;GameInstance", (ActionDisposal_CompleteAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ActionDisposal_CompleteAction( ActionDisposal self, ScriptGameInstance gameInstance );