BlackICE Scripting

class

AlertedState

  • 0 properties
  • 1 function

Extends ChangeHighLevelStateAbstract AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable

Properties

None.

Functions

  • game.data.NPCHighLevelState GetDesiredHighLevelState(AIbehaviorScriptExecutionContext context) overrideRTTI