class
AmmoStateHitTriggeredPrereq
- 1 property
- 2 functions
Extends HitTriggeredPrereq GenericHitPrereq game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
valueToListen | EMagazineAmmoState | 0x30 | scripted |
Functions
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "AmmoStateHitTriggeredPrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (AmmoStateHitTriggeredPrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AmmoStateHitTriggeredPrereq_OnRegister( AmmoStateHitTriggeredPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "AmmoStateHitTriggeredPrereq", "Initialize;TweakDBID", (AmmoStateHitTriggeredPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AmmoStateHitTriggeredPrereq_Initialize( AmmoStateHitTriggeredPrereq self, TDBID recordID );